Navi Trackers: Difference between revisions

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[[File:Tetra2.jpg|thumb|right]]'''Navi Trackers''' is a game mode in the Japanese and Korean versions of ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''. Originally planned as a standalone game, the mode was originally titled '''Tetra Trackers'''. Up to 4 players are able to connect their [[Game Boy Advance]]s to the [[Nintendo Gamecube|Gamecube's]] controller ports and compete against each other. The object of the mini-game is to run through mazes, searching for members of [[Tetra's Pirate Crew|Tetra's crew]] and collect stamps in a certain amount of time. The actual game takes place on the Game Boy Advance screen while a basic map and the narration of the action by Tetra appears on the television screen. Players are also able to play solo, to collect alone, or against a CPU [[Tingle]]. It is unclear as to why the feature was not included in ''Four Swords Adventures'' outside of Japan and Korea, but many believe it to be that it was due to problems with localization.
[[File:Tetra2.jpg|thumb|right]]
'''Navi Trackers''' is a game mode in the Japanese and Korean versions of {{FSA}}. Originally planned as a standalone game, the mode was originally titled '''Tetra Trackers'''. Up to 4 players are able to connect their [[Game Boy Advance]]s to the [[Nintendo GameCube|GameCube]]'s controller ports and compete against each other. The object of the mini-game is to run through mazes, searching for members of [[Tetra's Pirate Crew]] and collect stamps in a certain amount of time. The actual game takes place on the Game Boy Advance screen while a basic map and the narration of the action by Tetra appears on the television screen. Players are also able to play solo, to collect alone, or against a CPU [[Tingle]]. It is unclear as to why the feature was not included in ''Four Swords Adventures'' outside of Japan and Korea, but many believe it to be that it was due to problems with localization.


==Gallery==
==Gallery==
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File:Tetra FSA.png|Official Navi Trackers artwork of [[Tetra]]
File:Tetra FSA.png|Official Navi Trackers artwork of [[Tetra]]
File:Four Links.png|Official Navi Trackers artwork of the [[Links]]
File:Four Links.png|Official Navi Trackers artwork of the [[Links]]
File:FSA Pirates.png|Official Navi Trackers artwork of [[Tetra's Pirate Crew]]
File:FSA Pirates.png|Official Navi Trackers artwork of Tetra's Pirate Crew
File:Tvscreenshot intro2.jpg
File:Tvscreenshot intro2.jpg
File:NaviTrackers2.jpg
File:NaviTrackers2.jpg
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</gallery>
</gallery>


===Video===
===Video Gallery===
{{Youtube|inXHxgM8T8o|200|left|Japanese Advertisement}}
{{Youtube|inXHxgM8T8o|200|left|Japanese Advertisement}}
{{Youtube|Y5t7bVtJvdM|200|left|Gameplay demos of what is presumably the Korean release, with a few unofficially translated elements.}}
{{Youtube|Y5t7bVtJvdM|200|left|Gameplay demos of what is presumably the Korean release, with a few unofficially translated elements}}
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== Trivia ==
== Trivia ==
*Navi Trackers derives it's name from navigation, the same word Link's fairy companion, [[Navi]] derives it's name from.
*Much like Link's [[Fairy]] companion, [[Navi]], ''Navi Trackers'' derives its name from a contraction of the word "navigation."
*''Navi Trackers'' is the only game in the entire series to feature full voice acting. This is so players could follow Tetra's directions without needing to look away from their individual GBA screens.
*''Navi Trackers'' is the only game in the entire series to feature full voice acting. This is so players could follow Tetra's directions without needing to look away from their individual GBA screens.
* Unused assets found on the game disc suggest that during early development, ''Navi Trackers'' was supposed to be a different game. These unused assets bear a strong resemblance to assets from ''Marvelous'' (an SNES game created by Eiji Aonuma); this suggests that the game was originally a ''Marvelous'' remake or a game based upon ''Marvelous'' characters and locations.<ref>{{Cite web| retrieved = 2013-09-26 | url= http://jul.rustedlogic.net/thread.php?pid=425298| title= Zelda: Four Swords Adventures (Navi's Trackers)| site= Jul}}</ref>
*Unused assets found on the game disc suggest that during early development, ''Navi Trackers'' was supposed to be a different game. These unused assets bear a strong resemblance to assets from ''Marvelous'' (an SNES game created by Eiji Aonuma); this suggests that the game was originally a ''Marvelous'' remake or a game based upon ''Marvelous'' characters and locations.<ref>{{Cite web| retrieved = 2013-09-26 | url= http://jul.rustedlogic.net/thread.php?pid=425298| title= Zelda: Four Swords Adventures (Navi's Trackers)| site= Jul}}</ref>


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[[Category:Games]]
[[Category:Games]]
[[Category:Minigames]]
[[Category:Minigames]]

Revision as of 00:24, 26 March 2014



File:Tetra2.jpg

Navi Trackers is a game mode in the Japanese and Korean versions of Four Swords Adventures. Originally planned as a standalone game, the mode was originally titled Tetra Trackers. Up to 4 players are able to connect their Game Boy Advances to the GameCube's controller ports and compete against each other. The object of the mini-game is to run through mazes, searching for members of Tetra's Pirate Crew and collect stamps in a certain amount of time. The actual game takes place on the Game Boy Advance screen while a basic map and the narration of the action by Tetra appears on the television screen. Players are also able to play solo, to collect alone, or against a CPU Tingle. It is unclear as to why the feature was not included in Four Swords Adventures outside of Japan and Korea, but many believe it to be that it was due to problems with localization.

Gallery

Video Gallery

Japanese Advertisement
Gameplay demos of what is presumably the Korean release, with a few unofficially translated elements

Trivia

  • Much like Link's Fairy companion, Navi, Navi Trackers derives its name from a contraction of the word "navigation."
  • Navi Trackers is the only game in the entire series to feature full voice acting. This is so players could follow Tetra's directions without needing to look away from their individual GBA screens.
  • Unused assets found on the game disc suggest that during early development, Navi Trackers was supposed to be a different game. These unused assets bear a strong resemblance to assets from Marvelous (an SNES game created by Eiji Aonuma); this suggests that the game was originally a Marvelous remake or a game based upon Marvelous characters and locations.[1]

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