Nintendo GameCube: Difference between revisions

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| image= [[File:GCN logo.png|center|left|100px]]<br>[[File:Gcn.png|center|200px]]
| image= [[File:GCN logo.png|center|left|100px]]<br>[[File:Gcn.png|center|200px]]
| type= Home console
| type= Home console
| released= {{release|na= November 18, 2001|jp= September 14, 2001|eu= May 3, 2002}}
| released= {{release|na= November 18, 2001|jp= September 14, 2001|eu= May 3, 2002|aus=May 17, 2002}}
| media= Nintendo Gamecube Game Disc
| media= Nintendo Gamecube Game Disc
| predecessor= [[Nintendo 64]]
| predecessor= [[Nintendo 64]]

Revision as of 04:38, 21 January 2013

This article is a short summary of Nintendo GameCube.
NintendoWiki features a more in-depth article.

Template:System

The Nintendo GameCube (ニンテンドーゲームキューブ, Nintendō Gēmukyūbu) is Nintendo's fourth home console system released outside of Japan.

The Legend of Zelda Games

With Collector's Edition and the Game Boy Player, every Zelda game up to Twilight Princess can be played on the GameCube. Template:LoZ and The Adventure of Link can be played on the GameCube through Collector's Edition and through the Game Boy Player with the Classic NES versions of the games. A Link to the Past can be played through the Game Boy Player with the Game Boy Advance port of the game. Link's Awakening/Link's Awakening DX can be played through the Game Boy Player as well (as the Game Boy Advance is compatible with Game Boy and Game Boy Color titles). Ocarina of Time can be played through Template:OoTMQ and Collector's Edition. Majora's Mask can be played through the Collector's Edition as well, although sound irregularities and freezing can occur in this version. Four Swords can be played through the Game Boy Player, as can The Minish Cap and the Oracle games.

Trivia

  • If the player has a file of both The Wind Waker and the GCN version of Metal Gear Solid, in the latter game the boss character Psycho Mantis makes a cameo mention of the former game during the battle.
  • This is the Nintendo console where the most releases of Zelda titles (including re-releases) took place.
  • The GameCube has an 18-bit color mode, which is used when hardware limitations force the use of a lower color depth. All Zelda games for the GameCube and Wii have made use of the hardware's 18-bit color mode.
  • Though worldwide support for the GameCube ended in 2007, GameCube games continued to be officially released in Korea, most notably Four Swords Adventures in 2010.