Sheikah: Difference between revisions

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{{quote|Have you heard the legend of the "Shadow Folk"? They are the Sheikah...the shadows of the Hylians. They say they swore allegiance to the King of Hyrule and guarded the Royal Family...|Shikashi}}
{{quote|Have you heard the legend of the "Shadow Folk"? They are the Sheikah...the shadows of the Hylians. They say they swore allegiance to the King of Hyrule and guarded the Royal Family...|Shikashi}}

Revision as of 08:02, 4 February 2010

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Have you heard the legend of the "Shadow Folk"? They are the Sheikah...the shadows of the Hylians. They say they swore allegiance to the King of Hyrule and guarded the Royal Family...
— Shikashi

Template:Species

The Sheikah (シーカー Shīkā) (SHEIKAH), or Shadow Folk, are a secretive, magical race devoted to the great Golden Goddesses and the Royal Family of Hyrule.[1][2][3] They are a warrior race known for their skill in magic and their stealth combat skills, earning the epithet "Shadows of the Hylians".[4] Much mystery surrounds this race, as only three of its known members are depicted in the games, leaving room for speculation regarding their race's history. It is known, however, that they were the founders of Kakariko Village[1] and are implied to have constructed the Shadow Temple.[5] In ancient times, the Sheikah tribe maintained contact with the race of Sky Beings known as the Oocca.[6] Zelda's nursemaid Impa is a Sheikah and the Sage of Shadow.[7] Their race's Eye Symbol has constantly reappeared throughout the series, even in games which do not feature the Sheikah themselves, only adding to the mystery surrounding their race. The Sheikah are recognized by their distinctive red eyes, their pointed ears, and the Sheikah emblem they usually wear. Their tribe's memory has lived on in the generations following their disappearance by means of several magical inventions they created as well as a number of legends passed down by their tribe that would have powerful ramifications for Hyrule and its people for many ages to come.

Appearances

Template:Spoiler

Ocarina of Time

File:Impa OoT.jpg
Link meets Impa for the first time.

Template:OOT begins at a time when very few members of the Sheikah tribe remain, though it is implied that they were nearly wiped out defending the Royal Family of Hyrule during the Hyrulean Civil War.[8] The primary member of the tribe featured in the game is Impa, the tall, athletic female attendant and guardian of Princess Zelda. She sports the characteristic red eyes and pointed ears that are identifying features of the Sheikah tribe. She is also shown to exhibit the ability to vanish in a flash of light literally in the blink of an eye, hinting at the agility and combative prowess of her tribe. Likewise, a Sheikah named Sheik[9] is also featured, where the young shadow warrior boasts many of the same abilities and characteristics as Impa and assists the Hero of Time in locating each of the five temples located throughout Hyrule to awaken each of the Seven Sages.

Kakariko Village was once a Sheikah settlement, before Impa, who was born and raised there, opened it to all tribes of the land.[10][11] The Graveyard behind the village is the resting place of the Sheikah[1] and the location of the Shadow Temple.

Link is also able to acquire from the Happy Mask Shop the Mask of Truth, a creation of the Sheikah tribe that allows communication with the Gossip Stones left around Hyrule by the tribe.[12] Each of these stones bears the Sheikah symbol and can whisper secrets to one possessing this mask. Another artifact, the Lens of Truth, is implied to be Sheikah in origin as well, as it is found deep in the Bottom of the Well that Impa sealed[13] and is shaped like the Sheikah eye.

In the second half of the game, Link is introduced to the mysterious survivor of the Sheikah tribe, Sheik, who gives Link hints about where to find the five temples located around Hyrule[14] and later reveals to him a previously unknown legend of the Triforce passed down by the Sheikah, which states that only one pure of heart may claim the Triforce in its entirety and transform the Sacred Realm into a paradise; Otherwise, if that one's heart is not in balance, he or she will inherit the Triforce only in part (transforming the Sacred Realm into a world of evil in the process), while the other parts will go to two special people chosen by destiny, who will bear the Triforce mark on the backs of their hands.[15] While on his quest to awaken the Seven Sages, Link goes in search of the Sage of Shadow after realizing that an evil shadow spirit named Bongo Bongo, who had previoiusly been sealed at the bottom of the Kakariko Well by Impa, has escaped and taken over the Shadow Temple.[16]

Sheik reveals to the Hero of Time that Impa is one of the Sages and has gone to the Shadow Temple to try to re-cage the beast.[17] After being taught the Nocturne of Shadow by Sheik, the Hero of Time ventures into the so-called "House of the Dead" in search of Impa and the shadow beast, armed with the Lens of Truth, another Sheikah artifact that has the ability to see through illusions.[18] When he succeeds in vanquishing Bongo Bongo, Link witnesses the awakening of Impa as the Sage of Shadow, who implores him to look after Princess Zelda in her stead thereafter.[19] After the Hero of Time succeeds in rescuing all of the Seven Sages, Sheik is revealed to be Princess Zelda in disguise, having hidden behind the mask of Sheik to evade Ganondorf for seven years.[20] After the King of Evil is defeated, Impa uses her power as the Sage of Shadow to help the other Sages seal Ganondorf in the void of the Evil Realm that was formerly the Sacred Realm.[21] She is last seen overlooking a jubilant Hyrule from atop Death Mountain alongside most of the other Sages.

Oracle of Seasons and Oracle of Ages

File:Impa Oox.png
Impa, from the Oracle series.

The Oracle series seemingly depicts only one member of the Sheikah tribe, once again Princess Zelda's nursemaid, Impa, though she is depicted in a very different physical form and yet retains the classical red eyes and pointed ears in this incarnation.[22] She also exhibits superhuman strength in this game, a difference from her Ocarina of Time depiction. This is likely made possible from her very different physique, which depicts her as being very robust and large-framed, in contrast with her more slender, athletic body-type depicted in Ocarina of Time. Apart from Impa's presence, no other indicators of the Sheikah appear to be present in either of the games apart from a similar eye symbol that appears on the gown of Veran, the Sorceress of Shadows and primary villain of Oracle of Ages.

In both games, Impa has been sent by Princess Zelda to retrieve Din, the Oracle of Seasons, and Nayru, the Oracle of Ages, from the lands of Holodrum and Labrynna respectively due to nightmares Zelda has been having about darkness drawing around the two Oracles.[23][24] In Oracle of Seasons, Impa poses as the cook for the troupe of Din[25], hoping to smuggle her out of Holodrum to the safety of Hyrule, though this effort is thwarted by Onox, the General of Darkness, who captures Din and injures Impa amongst others in the process.[23] She largely stays in her refuge north of Horon Village for the rest of the game.

Meanwhile, in Oracle of Ages, the lone Sheikah plays a slightly larger role in the opening events of the game, where she is possessed by Veran, the Sorceress of Shadows, and is used as a puppet to gain Link's trust and have him remove a barrier preventing her from reaching the Oracle of Ages.[26] After she succeeds in this effort, the evil sorceress leaves Impa's body and jumps into Nayru's before traveling back in time.[27][28] Veran's possession of Impa is revealed to have greatly weakened her, at least temporarily, and she remains at Nayru's House in the Forest of Time for much of the remainder of the game. In the Linked Ending of both games, Impa offers vocal and emotional support for Link as he faces the true villains behind the events of both games, Twinrova, and is there to celebrate at the defeat of the Gerudo witches and the thwarting of their attempt to resurrect Ganon.

Twilight Princess

File:Fortuneteller.jpg
Madame Fanadi

Twilight Princess once again depicts few candidate members of the Sheikah tribe: Impaz, who resides in the forgotten Hidden Village and professes to be named after the founder of the village (heavily implied to be Impa),[29] and Madame Fanadi, a fortune-teller who bears the Sheikah Eye Symbol on her forehead and also possesses the two classical features of the Sheikah, red eyes and pointed ears; She is skilled in magic as the tribe was said to have been. Though Impaz is heavily implied to be one of the few remaining Sheikah (even possessing Sheikah heirlooms), Madame Fanadi's status is only hinted at by her appearance and use of the Sheikah symbol, leaving her relation to the tribe shrouded in mystery.

Signs of Sheikah civilization appear in the game, such as the presence of a statue bearing the Eye of the Sheikah that was given by Impaz to Ilia when she was imprisoned in the Hidden Village by Bulblins as well as the Howling Stones, which bear a strong resemblance to the Gossip Stones shown in Ocarina of Time.[30] A sign over the entrance to the Hidden Village, when translated from Hylian, reads "Welcome to Old Kakariko"[31], implying that the Hidden Village may have been the Kakariko Village featured in Ocarina of Time. This is supported by a statement made by Impaz, saying that the village was once home to the proud tribe that protected the Hylian royalty.[32] The Sheikah are implied to have been well-known amongst the Gorons of Death Mountain, who state that the tribe dwindled in the prolonged wars,[33] as well as the Oocca of the City in the Sky, who left the Ancient Sky Book in the hands of the Sheikah some time before they lost touch with the surface-dwellers of Hyrule.[34]

File:Zelda and the Sheikah Symbol.jpg
The Sheikah symbol makes an appearance on Princess Zelda's robe.

Curiously, the Sheikah symbol makes an appearance on the back of the robes worn by the imprisoned Princess Zelda when Link meets her for the first time in the overthrown Hyrule Castle. In addition, when she is seen in her royal garb later in the game, her shoulder pads also bear the Sheikah symbol, with blue gems serving as the eyes. The symbol also appears on the back of the Fused Shadow as well as above the throne of the ruler of the Twilight Realm in the Palace of Twilight. It has also been noted that Luda, the daughter of Renado, bears a similar symbol on the back of her clothing.

File:Impaz.png
Impaz, implied to be one of the last of the Sheikah.

After she is abducted from Ordon Village by the henchmen of King Bulblin, Ilia is brought to the Hidden Village, where she befriends fellow prisoner Impaz. Shortly before helping Ilia escape the village, Impaz gave her a parting gift, a Wooden Statue that was an heirloom of her clan, and Ilia left behind with Impaz a charm she had made for Link.[30][35] When Ilia made her way to Hyrule Castle Town, she visited a doctor and forgot the statue in his office when she developed amnesia and forgot all about her past, before she was taken in by the kind barmaid Telma. Meanwhile, Impaz remained captive in the Hidden Village, now overrun by Bulblins.

Some time later, Link comes in search of the Hidden Village on a quest to restore Ilia's lost memory after returning the statue to Ilia, who remembered that a kind person that gave it to her helped her escape.[30] The Goron elders who were nearby noted that they had seen the statue's Eye Symbol before, stating that it was the symbol of a tribe that had once served the Royal Family that lived in a lonely place hidden away from the world.[33] After Darbus cleared the pathway to the village, Link put his archery skills to use and purged what remained of the village of the Bulblins afflicting it. It was then that he met with Impaz[36], who stated that she was the last member of the village and that she was named for the great one who founded the village.[29] After speaking to her about Ilia[37], Link receives the charm Ilia had left behind from Impaz[35] and takes it back to Kakariko Village, where the sight of it fully restores Ilia's memory to normal.

Shortly after this, Link returns to the Hidden Village after hearing Ilia mention something she heard about the "Rod of the Heavens" and the Oocca from Impaz.[38] After showing the Dominion Rod to Impaz, the overjoyed old woman declares that Link must be the fabled "Messenger to the Heavens" she has long been waiting for[39] and gives him the Ancient Sky Book[40], an relic left in the hands of the Sheikah tribe long ago before the Oocca lost touch with surface dwellers and a vital clue to reaching the Oocca's legendary home, the City in the Sky.[34] This action fulfills her obligation by royal decree to remain in the village to await the heavenly messenger.[41]

Cameos

While no actual members of the Sheikah tribe make an appearance in these games, references to them and their symbolism remain.

Majora's Mask

Link obtains the Lens of Truth near the Goron Village.

The Sheikah tribe's name appears in the in-game description of certain artifacts, including the Mask of Truth.[42] In addition to its normal power to allow the wearer to communicate with Gossip Stones, the Mask of Truth is also said to possess the power to read the minds of animals in this game, a notable difference from the power it possessed in Ocarina of Time.[42] The appearance of these artifacts in the land of Termina has given rise to speculation that the tribe perhaps existed in Termina at one time as well, mirroring the appearances of most other tribes from Hyrule that are also found in Termina.

The Wind Waker

File:Sheikah Symbol Forsaken Fortress.jpg
The Eye Symbol in the Forsaken Fortress.
File:ImpaTWW.png
The stained-glass window depicting Impa in The Wind Waker.

In The Wind Waker, a modified version of their symbol makes a small appearance near the top of the Forsaken Fortress, where it can be seen hanging next to the door leading to Ganondorf's chamber. In addition, the human mailman Baito possesses a tattoo on his back depicting the Sheikah symbol, implying he may have some connection to the tribe. The symbol also appears as a feature of the Hero's Charm, a golden mask whose eyes both resemble the Eye of the Sheikah. This mask gives the wearer the ability to look into the life forces of his or her enemies, thus providing a means to judge their strength. An advanced version of the Gossip Stone is also seen in the game, under the new name of the Pirate's Charm, which is said to have been made by King Daphnes Nohansen Hyrule, hinting at the Royal Family's connection to the tribe.[43]

In a direct reference to the Sheikah however, an image of Impa, the Sage of Shadow from Ocarina of Time, appears in one of the stained-glass windows of the chamber that is home to the Master Sword in the basement of Hyrule Castle, alongside the rest of the Seven Sages that sealed Ganondorf away. The orb above her image marks yet another appearance of the Eye of the Sheikah, serving as the representative symbol of the Sage of Shadow.

Phantom Hourglass and Spirit Tracks

File:Phantom Hourglass Gossip Stone.gif
Link approaches one of the Gossip Stones in Phantom Hourglass.

Gossip Stones return in Phantom Hourglass and Spirit Tracks, where in this appearance Link can communicate with the stones without the benefit of the Mask of Truth. These Gossip Stones can unlock certain challenges or reveal the locations of certain treasures in various dungeons.[44] The design of the Gossip Stones in this game is slightly different from the design used in Ocarina of Time and Majora's Mask. For example, the eye appearing on the stones is more circular than other depictions of the symbol featured previously in the series. It is unknown how these stones came to exist in the World of the Ocean King and why they appear somewhat different from those featured in previous games, though some suspect that this could be due to the disappearance of the Sheikah tribe and, like the land of Termina, the World of the Ocean King may also have once housed a sect of the tribe as well.

Characteristics and Abilities

The Sheikah are a humanoid race, bearing great resemblance to the Hylian race in both appearance and magical capacity. As far as physical features go, the two identifying features that distinguish a Sheikah from other humanoid races are their distinctive red eyes and their pointed ears, though they share the latter with the Hylian race. The distinctive red eyes are the sole physiological difference that sets the Sheikah apart from the Hylians.

The relationship of the Sheikah to the Hylian race is unknown. It is true that the Hylians do share certain characteristics with the Sheikah, primarily their pointed ears and their ability to make use of magic. For example, the alter ego of Princess Zelda is a Sheikah named Sheik, who possesses both the red eyes and pointed ears that are exclusive of the Sheikah race; It is unknown exactly how she achieved this however, whether by magic or by means of a simple disguise, thus throwing this instance of a Hylian-Sheikah crossover into question. On the other hand, Zelda does wear a robe displaying the Sheikah Eye Symbol in the later game of Twilight Princess and even possesses the mark on her regal gown's shoulder pads as well, though this could simply be a reference to the Royal Family's relationship with the Sheikah rather than the Hylian race at large.

As far as character goes, the Sheikah have always been portrayed as loyal and true to the Royal Family of Hyrule since the inception of the tribe into the series with Template:OOT.[45] A good example of this behavior was Impa's steadfast shielding and protection of Princess Zelda as the two made their getaway from Ganondorf when the latter invaded Hyrule Castle in that same game.[46] Despite their mysterious nature and their shadowy magic, they have always been portrayed as being rather selfless overall, evidenced once again with Impaz's assistance of both Ilia and Link in Twilight Princess.

The Sheikah seem to put their magic to even greater use both in technology as well as combat. For example, the Sheikah have been notable for their creation of such powerful magical artifacts as the Mask of Truth, the Lens of Truth and their race's Gossip Stones, as well as their ability to use magic to improve their stealth skills, such as their ability to vanish in a bright flash of light without a trace, giving them an edge in dangerous situations.

Artifacts

The Sheikah were noted to have been very capable craftsmen and magical inventors. Relics of their tribe that possess unique magical powers have survived the generations and still function as they were originally intended. They had an affinity for powers related to the element of shadows (hence their tribe's nickname) and thus showed an aptitude for developing tools that could help the wielder see through illusions or learn secrets that may not seem apparent to the user.

Lens of Truth

Main article: Lens of Truth
The Lens of Truth
The Lens of Truth

The Lens of Truth is a powerful Sheikah artifact that, when used in conjunction with Magic Power, will allow its wielder to see through any illusion and thus see the "truth" of their surroundings.[47] Its appearance is heavily based upon the Eye Symbol that is the insignia of the Sheikah tribe, with the actual lens acting as the "eye", the gems atop it acting as the "eyelashes", and the handle acting as the "tear". This artifact is also known by the alternate name of the "Eye of Truth."[48] It is said that the Lens of Truth was once owned by a man who lived in Kakariko Village, and its is implied that he buried it underneath his house in the Bottom of the Well.[49] The lens has appeared in both the lands of Hyrule and Termina, each time fulfilling the same function.

Mask of Truth

Main article: Mask of Truth
The Mask of Truth
The Mask of Truth

The Mask of Truth is a uniquely powerful mask that was also crafted by the Sheikah before their disappearance.[42] Its most notable feature is the presence of the distinctive Sheikah Eye Symbol that adorns much of the mask's surface in colors of red and yellow on a mask of white. However its true power is all the more fascinating in that it allows the wearer to communicate with the Gossip Stones that are scattered across different lands including Hyrule and Termina and thus unlock the secrets each holds.[50][42]

Stone of Agony

Main article: Stone of Agony
The Stone of Agony
The Stone of Agony

The Stone of Agony is a companion relic to the Lens of Truth and the Mask of Truth[51] that allows the possessor to "feel" the truth of their surroundings as the stone will vibrate when a secret is nearby. Link acquires the Stone of Agony from one of the cursed residents of the House of Skulltula in Kakariko Village after destroying 20 Gold Skulltulas. The stone has a unique shape and possesses the symbol of the Triforce on its surface. As it is confirmed to be a companion relic to the Lens of Truth and is acquired in Kakariko Village,[52] it too is thought to be a Sheikah creation and is speculated to be part of a set of objects meant to help one be fully aware of the truth of their surroundings through the senses of sight, hearing and touch.

Gossip Stones

Main article: Gossip Stones
Gossip Stone
Gossip Stone

The Gossip Stones are a series of enchanted stones that bear the Sheikah emblem and were created to act as observation tools that would gather information and reveal it to the one bearing the Mask of Truth..[53] While they are found primarily in Hyrule, they are also found in other lands such as Termina and the World of the Ocean King, the only notable difference being that the version within the latter does not require use of the Mask of Truth.

At first, when struck, the stones would only reveal the time of the day to Link.[54] Their reaction changes with the Mask of Truth. They begin conversing and revealing valuable pieces of information.[53] Similarly, the stones found in Termina, when struck with a sword, will cause a powerful vibration and a high-pitched sound before revealing how much time remains before the Moon crashes into Termina, though they will reveal their true secrets to the holder of the Mask of Truth like their Hyrulean counterparts.[55] The stones make a third appearance in the World of the Ocean King, but these stones do not require use of the Mask of Truth. In The Wind Waker, Tetra and the King of Red Lions use the Pirate's Charm to communicate with Link. This charm is an improved form of the Gossip Stone.[43] A similar stone, the Howling Stone, is featured in Twilight Princess and can summon the Hero's Spirit.[56]

The Eye of the Sheikah

Main article: Eye Symbol

The Eye of the Sheikah, more commonly known as the Eye Symbol, is the insignia of the Sheikah tribe and has reappeared constantly throughout the series, even in games that do not feature the Sheikah themselves. Similar symbols have appeared at different instances throughout the series, with slight differences that distinguish them from the true Sheikah symbol that most have come to identify with the tribe. The official Sheikah Eye Symbol however made its first true appearance in Ocarina of Time, where it was prominently displayed as the representative symbol of the Sheikah and worn by Impa and Sheik. The symbol is also featured on the front door of the Shadow Temple, which in conjunction with Impa's status as the Sage of Shadow, hints at the Sheikah's connection to the House of the Dead.

The symbol appeared in several other places, such as on the aforementioned Sheikah relics, which made appearances in both Ocarina of Time and Majora's Mask. The symbol makes its next appearance in The Wind Waker, first appearing near Ganondorf's chamber in the Forsaken Fortress and later in the basement chamber of Hyrule Castle where the Master Sword is kept, serving as the representative symbol of Impa in the stained-glass windows of the Seven Sages. It reappears in Twilight Princess in various places, such as on the Howling Stones, and the back of Zelda's robes. Finally, its latest appearance has been on a new version of the Gossip Stones featured in Phantom Hourglass. It has been noted that the Eye Symbol bears a resemblance to a similar symbol used to represent the villains Agahnim, Veran, and Vaati. As such, their connection to the Sheikah, or lack thereof, is heavily debated by the fan base of the series.

Sheikah Legends

In more than one instance throughout the series, there have been legends passed down by the Sheikah tribe that have been discussed in different games ranging from Ocarina of Time to Twilight Princess. Amongst the most well-known of these are three legends that have had a great deal to do with the plots of both stories. Two of these three legends are featured in Ocarina of Time, one featuring the prophecy of the Hero of Time and his quest to find the Sages that dwell in the five temples scattered across Hyrule, and the other being a previously unknown legend of the Triforce and the Sacred Realm that explained what became of both after Ganondorf penetrated the Sacred Realm's defenses. The third legend of the Sheikah tribe is featured in Twilight Princess, speaking of a race of Sky Beings known as the Oocca and telling of their civilization and the role they play in Hyrule's history.

Trivia

  • In the non-canonical Ocarina of Time manga, it is revealed that the Eye Symbol was once represented as a single eye without a tear, similar to the symbol seen in A Link to the Past. This changed when, long ago, an act of betrayal on the part of the Royal Family of Hyrule occurred, resulting in the banishment of the Sheikah tribe from the kingdom of Hyrule for a time. To commemorate this event, the tear was added to symbolize the great sorrow felt by the tribe, which was sworn to protect the Royal Family; The manga also states that pierced ears were a traditional Sheikah rite of passage for young males.[57][58]

Theories

Main article: Sheikah/Theories

There are several theories surrounding the Sheikah and their clouded history ranging from such topics as their possible role in the early games, a possible connection to the Dark Interlopers or the Twili, their relationship to Bongo Bongo, their true purpose for the Shadow Temple, and a possible connection between a series of their relics.

External Links

References

  1. 1.0 1.1 1.2 "R.I.P. Here lie the souls of those who swore fealty to the Royal Family of Hyrule: The Sheikah, guardians of the Royal Family and founders of Kakariko, watch over these spirits in their eternal slumber." — Grave (Ocarina of Time)
  2. "Before that... I have things I want to tell only to you. Please listen. Another unknown legend of the Triforce passed down by the shadow folk, the Sheikahs...." — Sheik (Ocarina of Time)
  3. "Meeting that girl must have been ordained by the gods, so that I could be here today to pass on this knowledge..." — Impaz (Twilight Princess)
  4. "Have you heard the legend of the "Shadow Folk"? They are the Sheikah...the shadows of the Hylians. They say they swore allegiance to the King of Hyrule and guarded the Royal Family..." — Old Man (Ocarina of Time)
  5. "Shadow Temple...Here is gathered Hyrule's bloody history of greed and hatred..." — N/A (Ocarina of Time)
  6. "Among the legends of my clan, there is a story from the time when the Oocca still maintained contact with the royal family." — Impaz (Twilight Princess)
  7. "I am Impa, one of the Sheikah. I am Princess Zelda's caretaker, and I am also the Sage who guards the Shadow Temple." — Impa (Ocarina of Time)
  8. "They say that Princess Zelda's nanny is actually one of the Sheikah, who many thought had died out." — Gossip Stone (Ocarina of Time)
  9. "I am Sheik. Survivor of the Sheikahs..." — Sheik (Ocarina of Time)
  10. "At the foot of Death Mountain you will find my village, Kakariko. That is where I was born and raised." — Impa (Ocarina of Time)
  11. "Hi, boy! Is this the first time you've visited this village? A great woman, Impa, opened up this village to us poor folk." — Man (Ocarina of Time)
  12. "This is the Mask of Truth. It is a mysterious mask passed down by the Sheikah." — Happy Mask Salesman (Ocarina of Time)
  13. "Impa, the leader of Kakariko Village, had sealed the evil shadow spirit in the bottom of the well...." — Sheik (Ocarina of Time)
  14. "When evil rules all, an awakening voice from the Sacred Realm will call those destined to be Sages, who dwell in the five temples. One in a deep forest...One on a high mountain...One under a vast lake...One within the house of the dead...One inside a goddess of the sand...Together with the Hero of Time, the awakened ones will bind the evil and return the light of peace to the world...This is the legend of the temples passed down by my people, the Sheikah." — Sheik (Ocarina of Time)
  15. "If you would seek the sacred triangle, listen well...The resting place of the sacred triangle, the Sacred Realm, is a mirror that reflects what is in the heart...the heart of one who enters it...If an evil heart, the Realm will become full of evil; if pure, the Realm will become a paradise. The Triforce...the sacred triangle...it is a balance that weighs the three forces: Power, Wisdom and Courage. If the heart of the one who holds the sacred triangle has all three forces in balance, that one will gain the True Force to govern all. But, if that one's heart is not in balance, the Triforce will separate into three parts: Power, Wisdom and Courage. Only one part will remain for the one who touched the Triforce...the part representing the force that one most believes in. If that one seeks the True Force, that one must acquire the two lost parts. Those two parts will be held within others chosen by destiny, who will bear the Triforce mark on the backs of their hands." — Sheik (Ocarina of Time)
  16. "Link.... A terrible thing has happened! The evil shadow spirit has been released! Impa, the leader of Kakariko Village, had sealed the evil shadow spirit in the bottom of the well.... But the force of the evil spirit got so strong, the seal of the well broke, and it escaped into the world!!" — Sheik (Ocarina of Time)
  17. "I believe Impa has gone to the Shadow Temple to seal it again, but...she will be in danger without any help! [...] Impa is one of the six Sages. Destroy the evil shadow spirit and save Impa!" — Sheik (Ocarina of Time)
  18. "There is an entrance to the Shadow Temple beneath the graveyard behind this village.The only thing I can do for you is teach you the melody that will lead you to the Shadow Temple...This is the melody that will draw you into the infinite darkness that absorbs even time... Listen to this, the Nocturne of Shadow!!" — Sheik (Ocarina of Time)
  19. "I have to stay here... You go to Princess Zelda's side and protect her on my behalf. Now I put my power, which should be helpful to you, into this Medallion!" — Impa (Ocarina of Time)
  20. "I apologize for meeting you in disguise, but it was necessary to hide from the King of Evil. Please forgive me..." — Princess Zelda (Ocarina of Time)
  21. "Ancient Creators of Hyrule! Now, open the sealed door and send the Evil Incarnation of Darkness into the void of the Evil Realm!!" — Rauru (Ocarina of Time)
  22. "I am Impa, nurse to Hyrule's Princess Zelda." — Impa (Oracle of Ages)
  23. 23.0 23.1 "When I returned to Hyrule, Zelda told me that in addition to Nayru, Din, the Oracle of Seasons, was also in danger. So, as she requested... We've posed as a traveling troupe so we can sneak Din into Hyrule." — Impa (Oracle of Seasons)
  24. "Zelda asked me to find a singer named Nayru. Will you help me look, Link?" — Impa (Oracle of Ages)
  25. "I am Impa, the troupe's cook." — Impa (Oracle of Seasons)
  26. "Thank you, Link! You allowed me to pass through the sacred barrier! I've been waiting for this moment! I am Veran, Sorceress of Shadows! Nayru! Oracle of Ages! I shall make your body my own!" — Veran (Oracle of Ages)
  27. "Oh! Link! You saved me! To think I was possessed! ............ That Veran lady is frightening. I was forced to do her will, in spite of myself." — Impa (Oracle of Ages)
  28. "Veran said she'd go back in time. She must hope to use Nayru's powers to launch some plan in the past. Labrynna already feels the effects." — Impa (Oracle of Ages)
  29. 29.0 29.1 "My name is Impaz. I'm the last resident of this poor village. My name comes from the great one who built this village so long ago..." — Impaz (Twilight Princess)
  30. 30.0 30.1 30.2 "What...is this?! I... I remember something... I was confined somewhere... Yes, and I was saved by whoever was confined with me... And when that person set me free, they gave me this statue... Yes, yes, I remember that much! But that means...that person is still in trouble!" — Ilia (Twilight Princess)
  31. "Welcome to Old KakaricoKakariko [sic]" — Sign written in Hylian (Twilight Princess)
  32. "This village was once the secret home of a proud tribe who served the royal family...But it fell into decline, and became infested with dangerous beasts. It's become an awful place..." — Impaz (Twilight Princess)
  33. 33.0 33.1 "I REMEMBER! I thought I had seen that before somewhere...That belonged to the tribe that protected the Hylian royal family long ago. They worked in secret, so they lived in a lonely, forgotten place. But I heard that tribe dwindled in the prolonged wars..." — Gor Coron (Twilight Princess)
  34. 34.0 34.1 "From generation to generation, my ancestors have guarded the book that, by royal decree, was to be given to the messenger to the heavens." — Impaz (Twilight Princess)
  35. 35.0 35.1 "Oh, but listen to me blather on! I have a favor to ask: would you help me return this to her? I think she always kept it close to her heart, but even so, she didn't hesitate to part with it in order to protect me..." — Impaz (Twilight Princess)
  36. "The howls of the beasts... They've faded into silence...Wait, are you...The savior! It's you, the savior! Please, please forgive me...for not opening up the door." — Impaz (Twilight Princess)
  37. "When she was here, she would often cheer me up by saying that you would come to help." — Impaz (Twilight Princess)
  38. "Link... Do you remember what I was saying about the rod of the heavens? Well, actually... It was about the messenger to the heavens who held the rod... The nice woman who saved me told me about it... Apparently, in this woman's village, they've guarded something for the heavenly messenger for generations, so they await him. But they can't give this item away until the messenger arrives with the rod... That's why the lady couldn't leave her village, you see..." — Ilia (Twilight Princess)
  39. "Is that the Dominion Rod? Ahh... Could it really be? Are you the messenger to the heavens?!" — Impaz (Twilight Princess)
  40. "Meeting that girl must have been ordained by the gods, so that I could be here today to pass on this knowledge..." — Impaz (Twilight Princess)
  41. "Yes, I was meant to pass on that ancient book from the heavens to you... Please, take care of yourself." — Impaz (Twilight Princess)
  42. 42.0 42.1 42.2 42.3 "You got the Mask of Truth! This is the same mask the Sheikah spoke of! This mask allows you to hear and understand the wisdom of Gossip Stones and the thoughts of animals..." — N/A (Majora's Mask)
  43. 43.0 43.1 "That stone is an enhanced version of the Gossip Stones long spoken of in the legends of the Hyrulian Royal Family. I am the one who made it." — Daphnes Nohansen Hyrule (The Wind Waker)
  44. "The number of treasure chests left here...is... [var]! It'll cost you 20 Rupees to see where treasure lies." — Gossip Stone (Phantom Hourglass)
  45. "We Sheikah have served the royalty of Hyrule from generation to generation as attendants." — Impa (Ocarina of Time)
  46. "My duty bound me to take Zelda out of Ganondorf's reach. When last I saw you, as we made our escape from the castle, you were just a lad..." — Impa (Ocarina of Time)
  47. "You found the Lens of Truth! Set it to (C) and press (C) to look through it! Mysterious things are hidden everywhere! Be sure to try to use it outside of the well. Seeing the truth will cost magic power, so press (C) again to stop using it." — N/A (Ocarina of Time)
  48. "I can hear the spirits whispering in this room..."Look for the eye of truth..." That's what they are saying!" — Navi (Ocarina of Time)
  49. "A long time ago...There was a man in this very village who had an eye they said could see the truth! Now usually, you have to train your mind's eye most strenuously to actually see the truth...But this fella, no, they say he had a different way of doing things...His house stood where the well is now..." — Shikashi (Ocarina of Time)
  50. "This is the Mask of Truth. It is a mysterious mask passed down by the Sheikah. With this mask you can see into other people's minds..." — Happy Mask Salesman (Ocarina of Time)
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  53. 53.0 53.1 "This statue's one-eyed gaze pierces into your mind... [...] Responding to your mask, this strange stone statue talks to you... I overheard this..." — Gossip Stone (Ocarina of Time)
  54. "BOINNG! BOINNG! The current time is: 00:00!" — Gossip Stone (Ocarina of Time)
  55. "The mystical stone responds to the mask and speaks to you. ...But its words are heard in secret." — Gossip Stone (Majora's Mask)
  56. "Call the golden wolf at howling stones. Your map will show where to learn a new skill. Press A to open the skill list." — N/A (Twilight Princess)
  57. "Originally it was just an eye. The Sheikah tribe served the Hylian Royal Family since the dawn of time, acting as its protective shadow. But a long time ago the family betrayed us...and we added a single teardrop to the symbol." — Sheik (Ocarina of Time manga, Book 2, Ch 6, page 35)
  58. "You're not a Sheikah...But this is a coming-of-age ritual among Sheikah men." — Impa (Ocarina of Time manga, Book 1, Ch. 4, page 190)

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