Aru Ainu: Difference between revisions
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'''Aru Ainu''' is one of three areas which are available at the start of | '''Aru Ainu''' is one of three areas which are available at the start of ''[[Zelda: The Wand of Gamelon]]''. It is a deserted plain except for its lone resident, the [[Characters in Zelda: The Wand of Gamelon#Knitting Lady|Knitting Lady]]. Monsters overran the village, causing most of the villagers to flee. Zelda can get inside two huts. The first one is a big hole in the ground containing a [[Dodongo]] which holds the key to the second hut, where [[Princess Zelda|Zelda]] must obtain the [[Items in Zelda: The Wand of Gamelon#Shroud|Shroud]] from the Knitting Lady in order to defeat [[Gibdo#Zelda: The Wand of Gamelon|Gibdo]] in [[Sakado]]. After Zelda clears this area, [[Tykogi Tower]] becomes avalible. | ||
==Minor Enemies and Traps== | ==Minor Enemies and Traps== |
Revision as of 20:28, 24 January 2015
Aru Ainu is one of three areas which are available at the start of Zelda: The Wand of Gamelon. It is a deserted plain except for its lone resident, the Knitting Lady. Monsters overran the village, causing most of the villagers to flee. Zelda can get inside two huts. The first one is a big hole in the ground containing a Dodongo which holds the key to the second hut, where Zelda must obtain the Shroud from the Knitting Lady in order to defeat Gibdo in Sakado. After Zelda clears this area, Tykogi Tower becomes avalible.