Big Blin: Difference between revisions

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'''Big Blin''' is an enemy from ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Giant club-wielding Goblins, they slightly resemble [[Moblin|Club Moblin]]s from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. Big Blins can take a lot of punishment, and deal massive amounts of damage to [[Link]]. Their swings can send Link flying a great distance, and knock him dizzy. To defeat them, Link must take advantage of their slow reaction speed by darting in, attacking, and running away before the designated Big Blin swings its club.  
'''Big Blin''' is an enemy from ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. Giant club-wielding Goblins, they slightly resemble [[Moblin|Club Moblin]]s from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. Big Blins can take a lot of punishment, and deal massive amounts of damage to [[Link]]. Their swings can send Link flying a great distance, and knock him dizzy. To defeat them, Link must take advantage of their slow reaction speed by darting in, attacking, and running away before the designated Big Blin swings its club.  


Their long club swings can injure and kill their own, for example, when Big Blin destroys his minion [[Miniblin]]s on the [[Spirit Train]] in the [[Ocean Realm]]. Another example is in the [[Cave of Ordeals]], when Link fights three Big Blins, and they injure themselves with their wide swings and backswings.
Their long club swings can injure and kill their own, for example, when Big Blin destroys his minion [[Miniblin]]s on the [[Spirit Train]] in the [[Ocean Realm]]. Another example is in the Take 'Em All On gauntlet, when Link fights three Big Blins, and they injure themselves with their wide swings and backswings.


==See Also==  
==See Also==  

Revision as of 21:48, 29 December 2009

Big Blin is an enemy from Spirit Tracks. Giant club-wielding Goblins, they slightly resemble Club Moblins from Ocarina of Time. Big Blins can take a lot of punishment, and deal massive amounts of damage to Link. Their swings can send Link flying a great distance, and knock him dizzy. To defeat them, Link must take advantage of their slow reaction speed by darting in, attacking, and running away before the designated Big Blin swings its club.

Their long club swings can injure and kill their own, for example, when Big Blin destroys his minion Miniblins on the Spirit Train in the Ocean Realm. Another example is in the Take 'Em All On gauntlet, when Link fights three Big Blins, and they injure themselves with their wide swings and backswings.

See Also