Moldorm: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
(LCT Name Ref)
(Slight Reorganization / Infobox Game Blocks)
Line 1: Line 1:
{{Reorg}}
:''This article is about the enemy. For the {{Term|Series|Boss|link}}, see {{Term|Series|Moldorm (Boss)|link}}.''
:''This article is about the enemy. For the {{Term|Series|Boss|link}}, see {{Term|Series|Moldorm (Boss)|link}}.''
{{Enemy
{{Enemy
Line 20: Line 18:
|game= {{TLoZ}}<br>{{FS}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{SS}}
|game= {{TLoZ}}<br>{{FS}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{SS}}
|other= {{LCT}}
|other= {{LCT}}
|habitat= {{Plural|Series|Cave|link}}<br>{{Plural|Series|Dungeon|link}}
|habitat=
{{Infobox Game Blocks
|TP= {{Term|TPHD|Arbiter's Grounds (Twilight Princess)|link}}<br>{{Term|TPHD|Gerudo Desert|link}}
|SS= {{Term|SS|Fire Sanctuary (Dungeon)|link}}
}}
|member=  
|member=  
|attack=  
|attack=  
|weapon= {{Term|Series|Sword|link}}<br>{{Term|TPHD|Clawshot|link}} {{Exp Game|TP}}<br>{{Term|SS|Mogma Mitts|link}} {{Exp Game|SS}}
|weapon=
|spoils= {{Term|TLoZ|Heart|link}} {{Exp Game|TLoZ}}<br>{{Term|TLoZ|Fairy|link}} {{Exp Game|TLoZ}}<br>One {{Term|TLoZ|Rupee|link}} {{Exp Game|TLoZ}}
{{Infobox Game Blocks
|TP= {{Term|TPHD|Clawshot|link}}<br>{{Term|TPHD|Sword|link}}
|SS= {{Term|SS|Mogma Mitts|link}}
}}
|spoils=
{{Infobox Game Blocks
|TLoZ= {{Term|TLoZ|Heart|link}}<br>{{Term|TLoZ|Fairy|link}}<br>One {{Term|TLoZ|Rupee|link}}
}}
|exp=  
|exp=  
|theme=  
|theme=  
Line 31: Line 40:


==Characteristics==
==Characteristics==
{{Plural|Series|Moldorm}} are large, segmented annelids that inhabit {{Plural|Series|Dungeon|link}} and other enclosed rooms where they can roam about freely. While most {{Plural|Series|Moldorm}} generally look alike, in {{PH}} and {{SS}} they appear more akin to centipedes, while in {{TP}} they appear more akin to {{Plural|Series|Lanmola|link}} or {{Plural|Series|Swamola|link}}. They originally appeared in {{TLoZ}} as gigantic worms seen within {{Plural|TLoZ|Dungeon}},<ref>{{Cite manual|quote= The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong.|game= TLoZ|page= 37}}</ref> and have gone on to appear in several subsequent games.
==={{TLoZ|-}}===
==={{TLoZ|-}}===
{{TLoZManual|Moldorm|The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.}}
{{TLoZManual|Moldorm|The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.}}
Line 57: Line 64:


==Other Appearances==
==Other Appearances==
{{Noncanon|Start}}
==={{LCT|-}}===
==={{LCT|-}}===
{{Plural|LCT|Moldorm}} appear in the "Gerudo Moldorm: Defender" level of Stage 5 in {{LCT}}.
{{Ambig|Start}}
{{Noncanon|End}}
{{Sectstub|LCT}}
In {{LCT}}, {{Plural|LCT|Moldorm}} appear in the "{{Term|LCT|Gerudo Moldorm: Defender|link}}" {{Term|LCT|Stage|link}}. They dig under the sand and spiral towards {{Term|LCT|Link}}, occasionally jumping out of the sand allowing {{Term|LCT|Link}} to shoot them. If a {{Term|LCT|Moldorm}} gets close to {{Term|LCT|Link}}, it will jump out and damage him, causing him to lose points.  
{{Ambig|End}}


==Trivia==
==Trivia==
*{{Plural|Series|Moldorm}}' weak spot was inspired by the {{Wp|honey ant}}, while the fluid that sprays from the spot when struck by a {{Term|Series|Sword|link}} was based on an obsession of the effects designer.<ref>{{Cite Book|quote= The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's.|book= HH|page= 63}}</ref>
*{{Plural|Series|Moldorm}}' weak spot was inspired by the {{Wp|Honey Ant}}, while the fluid that sprays from the spot when struck by a {{Term|Series|Sword|link}} was based on an obsession of the effects designer.<ref>{{Cite Book|quote= The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's.|book= HH|page= 63}}</ref>


==Nomenclature==
==Nomenclature==
{{Plural|Series|Moldorm}} are known as {{Romanize|テール|Tail}} in Japanese. {{Plural|Series|Swamola|link}} are known as {{Romanize|モルドアーム|Morudoāmu}} in Japan, just like {{Plural|TLoZ|Moldorm}} from {{TLoZ|-}}. {{Plural|Series|Moldorm}} in {{TP}} and {{SS}} are known as {{Plural|Series|Moldworm|link}} in Japan.
{{Plural|Series|Moldorm}} are known as {{Romanize|テール|Tail}} in Japanese. {{Plural|Series|Swamola|link}} are known as {{Romanize|モルドアーム|Morudoāmu}} in Japan, just like {{Plural|TLoZ|Moldorm}} from {{TLoZ|-}}. {{Plural|Series|Moldorm}} in {{TP}} and {{SS}} are known as {{Plural|Series|Moldworm|link}} in Japan.
{{Nomenclature}}
{{Nomenclature}}


Line 85: Line 92:
{{Categories
{{Categories
  |Burrowing Enemies, Sand-Related Enemies, Worm-Like Enemies
  |Burrowing Enemies, Sand-Related Enemies, Worm-Like Enemies
  |enemies= TLoZ, FS, TMC, TP, TPHD, PH, SS, LCT
  |enemies= TLoZ, FS, FSA, TMC, TP, TPHD, PH, SS, LCT
  |sub-bosses= SS
  |sub-bosses= SS
}}
}}

Revision as of 22:39, 28 February 2020

This article is about the enemy. For the Boss, see Moldorm.

Moldorms are recurring enemies in The Legend of Zelda series.[2][3]

Characteristics

The Legend of Zelda

Template:TLoZManual Moldorms in The Legend of Zelda slowly slither around the ground in a random pattern. Link can defeat them by hitting them with his Sword. When defeated, they may drop either a Heart, a Fairy or one Rupee.[note 1]

Four Swords

Template:Sectstub

Four Swords Adventures

Template:Sectstub

The Minish Cap

Template:Figurine Moldorms in The Minish Cap appear in Dungeons and in Caves accessed with the Mole Mitts. They move erratically and are more resilient than many other enemies, taking two hits from the Four Sword to defeat, and three or more from other Swords.

Twilight Princess

Moldorms in Twilight Princess appear in the sands of Gerudo Desert, as well as in Quicksand found within the Arbiter's Grounds (Twilight Princess). They will leap up from the sand to attack Link. He can use the Clawshot to pull them from the ground, leaving them vulnerable to other weapon attacks until they manage to burrow back into the sand. After defeating enough Moldorms,Template:How many a larger Moldorms will leap from the sand. This variation must be takes two hits to defeat instead of one.

Phantom Hourglass

Template:Sectstub

Skyward Sword

Moldorms in Skyward Sword reside out of sight underground. They are encountered only when Link enters an underground tunnel with the Mogma Mitts. Striking their tail segment with the Mogma Mitts will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. One appears as a Sub-Boss in the Fire Sanctuary.

Other Appearances

Link's Crossbow Training

Template:Sectstub In Link's Crossbow Training, Moldorms appear in the "Gerudo Moldorm: Defender" Stage. They dig under the sand and spiral towards Link, occasionally jumping out of the sand allowing Link to shoot them. If a Moldorm gets close to Link, it will jump out and damage him, causing him to lose points.

Trivia

  • Moldorms' weak spot was inspired by the Honey Ant, while the fluid that sprays from the spot when struck by a Sword was based on an obsession of the effects designer.[5]

Nomenclature

Moldorms are known as テール (Tail) in Japanese. Swamolas are known as モルドアーム (Morudoāmu) in Japan, just like Moldorms from The Legend of Zelda. Moldorms in Twilight Princess and Skyward Sword are known as Moldworms in Japan.

Names in Other Regions
LanguageNames
Japan
Japanese
モルドアーム (Morudoāmu) (TLoZ | SS)[7][8]
The People's Republic of China
ChineseSI
莫尔德虫 (Mòěrdéchóng) (TLoZ)[10]
The Kingdom of the Netherlands
Dutch
Vuur-Worm (TLoZ)[9]
The French Republic
FrenchEU
Moldorm (TLoZ)[9]
The Italian Republic
Italian
Moldorm (TLoZ | LADX | FS | FSA)[6]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

Notes

  1. If Link defeats 10 enemies without getting hit or teleporting with the Recorder, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armos, Like Likes, Keese, or Gels will not be counted.[4]

References

  1. "Moldorms scurry around erratically, running into walls." (Encyclopedia, Dark Horse Books, pg. 193)
  2. Encyclopedia, Dark Horse Books, pg. 193 (TLoZ)
  3. "Gerudo Moldorm: Defender
    Something's coming! Keep your eres on your radar--and on the ground!
    " — Stage Select (Link's Crossbow Training)
  4. Template:Cite web
  5. "The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's." (Hyrule Historia, Dark Horse Books, pg. 63)
  6. Enciclopedia di Hyrule, Magazzini Salani, pg. 193
  7. Hyrule Encyclopedia, Tokuma Shoten Publishing Co., Ltd., pg. 209
  8. Hyrule Encyclopedia, Ambit Ltd., pg. 209
  9. 9.0 9.1 The Legend of Zelda manual, pg. 37
  10. 塞尔达传说:百科全书, New Star Press, pg. 197

Template:Enemies