Doomknocker: Difference between revisions

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{{Enemy  
{{Enemy  
|image = [[File:TAoL Doomknocker Artwork.png|175px|Artwork of a Doomknocker]]
|image= [[File:TAoL Doomknocker Artwork.png|x320px|]]
|game = {{TAoL}}
|caption= Artwork of a Doomknocker
|other = ''[[Captain N: The Game Master]]''
|game= {{TAoL}}
|era = [[Zelda Timeline#The Era of Decline|Era of Decline]]
|other= {{CN}}
|habitat = [[Dungeon]]s
|era= [[Era of Decline]]
|weapon = [[Magical Sword]]
|habitat= [[Dungeon]]s
|exp = 100
|weapon= [[Magical Sword]]
|exp= 100
}}
}}
The '''Doomknocker''' is a soldier in blue armor, first encountered by [[Link]] in [[Island Palace]] in {{TAoL}}.<ref>{{Cite Book|quote='''Doomknocker'''|book=A&A|page=131}}</ref>
{{Term/Store|Doomknocker|Doomknockers|Series, TAoL|plural}} are enemies in {{TAoL}}.<ref>{{Cite Book|quote= |book= E|publisher= |page= 175}}</ref> They are soldiers in blue armor, first encountered by [[Link]] in the [[Island Palace]].


==Characteristics==
==Characteristics==
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{{Ref}}
{{Ref}}
{{KnightEnemy}}
{{KnightEnemy}}
[[Category:Enemies in The Adventure of Link]]
[[Category:Enemies in The Adventure of Link]]

Revision as of 23:43, 19 August 2019

Doomknockers are enemies in The Adventure of Link.[1] They are soldiers in blue armor, first encountered by Link in the Island Palace.

Characteristics

Doomknockers are similar in appearance to the Iron Knuckle, but they attack by throwing spiked clubs horizontally towards Link. Unusually, these clubs will act like Boomerangs, and fly back towards the Doomknocker after being thrown. These attacks cannot be blocked with Link's shield unless he uses the Reflect magic, so the best technique to destroy a Doomknocker is to use the Down Thrust technique after dodging their projectiles with jumps.

Non-Canon Appearances

A Doomknocker-like enemy appears in Captain N: The Game Master, during the episode entitled Quest for the Potion of Power. While searching for the Potion of Power, Kevin, Link, Princess Zelda and Game Boy reach the Island Palace and begin to explore. Coming across a huge door, Game Boy accidentally opens it without realizing that a huge and seemingly mechanical knight lay behind it. This giant bolt-covered guardian swings its club at Game Boy but misses, causing it instead to smash a nearby statue. Thinking fast, Kevin shoots the switch above the doorway to cause it to close before the Doomknocker can get past, trapping it behind the door.

Nomenclature

This enemy's Japanese name (ヘルグーマ) translates as "Hell Guma", a name shared with Guma, an enemy in the same game which has attacks and movement that are similar to the Doomknocker.

Names in Other Regions
Language Name Meaning
Japan Japanese ヘルグーマ (Heru Guma) Hell Guma

Gallery

References

  1. Encyclopedia, Dark Horse Books, pg. 175

Template:KnightEnemy