Module:Nomenclature: Difference between revisions

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Line 68: Line 68:
if value["language"] == value2["language"] then
if value["language"] == value2["language"] then
table.insert(games, value2["game"])
table.insert(games, value2["game"])
td:wikitext("<br>" .. value["translation"] .. " " .. expgame.Display(games))
td:wikitext("<br>" .. value2["translation"] .. " " .. expgame.Display(games))
table.insert(keysToRemove, key2)
table.insert(keysToRemove, key2)
end
end
Line 77: Line 77:
tr:node(td)
tr:node(td)
translationTable:node(tr)
translationTable:node(tr)
for key2, value2 in pairs(keysToRemove) do
resultTranslationsTrimmed[value2] = nil
end
end
end

Revision as of 01:42, 2 May 2019

This is the main module for Template:Nomenclature.

Lua error in package.lua at line 80: module 'Module:UtilsLanguage' not found.


local p = {}
local cargo = mw.ext.cargo
local translation = require('Module:Translation')
local expgame = require('Module:Exp Game')

--Create an empty table with headers
function p.CreateTable()
	--Table structure
	local resultTable = mw.html.create("table")
		:addClass("wikitable")
		:css{
			["margin"] = "1em",
			["font-size"] = "95%",
		}:done()
	
	--Global header
	local headerRow = mw.html.create("tr"):done()
	local headerContent = mw.html.create("th")
		:wikitext("[[File:TMC Forest Minish Artwork.png|20px]] Names in Other Regions [[File:TMC Jabber Nut Sprite.png]]")
		:attr("colspan", "4")
		:css{
			["font-size"] = "110%",
		}:done()
	
	headerRow:node(headerContent)
	resultTable:node(headerRow)
	
	--Individual headers
	--Language
	headerRow = mw.html.create("tr"):done()
	headerContent = mw.html.create("th")
		:wikitext("Language")
		:attr("colspan", "2"):done()
	headerRow:node(headerContent)
	
	--Name
	headerContent = mw.html.create("th")
		:wikitext("Name"):done()
	headerRow:node(headerContent)
	
	--Meaning
	headerContent = mw.html.create("th")
		:wikitext("Meaning"):done()
	headerRow:node(headerContent)
	
	resultTable:node(headerRow)
	
	return resultTable
end

function p.CreateRows(translationTable, term)
	local resultTranslations = translation.fetchTranslations(term)
	local resultTranslationsTrimmed = p.TrimTranslations(resultTranslations)
	local tr
	local td
	for key, value in pairs(resultTranslationsTrimmed) do
		local keysToRemove = {}
		local games = {}
		tr = mw.html.create("tr"):done()
		td = mw.html.create("td")
			:wikitext("flag"):done()
		tr:node(td)
		td = mw.html.create("td")
			:wikitext(value["language"]):done()
		tr:node(td)
		td = mw.html.create("td"):done()
		for key2, value2 in pairs(resultTranslationsTrimmed) do
			if value["language"] == value2["language"] then
				table.insert(games, value2["game"])
				td:wikitext("<br>" .. value2["translation"] .. " " .. expgame.Display(games))
				table.insert(keysToRemove, key2)
			end
		end
		tr:node(td)
		td = mw.html.create("td")
			:wikitext(value["meaning"]):done()
		tr:node(td)
		translationTable:node(tr)
		for key2, value2 in pairs(keysToRemove) do
			resultTranslationsTrimmed[value2] = nil
		end
	end
	
	return translationTable
end

--Removes entries with same language and translation (different games)
function p.TrimTranslations(translations)
	for key, value in pairs(translations) do
		for key2, value2 in pairs(translations) do
			if value["language"] == value2["language"] and value["translation"] == value2["translation"] and value["game"] ~= value2["game"] then
				table.remove(translations, key2)
			end
		end
	end
	return translations
end

function p.Main( frame )
	local args = frame:getParent().args
	local resultTable = p.CreateTable()
	local resultTable = p.CreateRows(resultTable, "Dynalfos")
	return resultTable
end

return p