File:OoT3D Kaepora Gaebora Render.gif: Difference between revisions

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{{FileInfo
{{<span class="error">Expansion depth limit exceeded</span>|summary= [[Kaepora Gaebora]]
|summary= [[Kaepora Gaebora]]
|type= render
|type= ロレム・イプサム
|source= [http://www.nintendo.co.jp/3ds/aqej/#/character/kaepora/ Nintendo.co.jp]
|source= [http://www.nintendo.co.jp/3ds/aqej/#/character/kaepora/ Nintendo.co.jp]
|game= OoT3D
|game= OoT3D
|licensing= Copyright
|licensing= Copyright
}}
}}

Revision as of 13:02, 21 February 2019

{{Expansion depth limit exceeded|summary= Kaepora Gaebora |type= render |source= Nintendo.co.jp |game= OoT3D |licensing= Copyright }}

File history

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Date/TimeThumbnailDimensionsUserComment
current00:30, 13 April 2015Thumbnail for version as of 00:30, 13 April 2015290 × 330 (1.93 MB)KokoroSenshi (talk | contribs)Using the higher quality and quantity of frames attained by Einstein95, transparency fixed. Note the speed is slightly faster than original animation due to gif frame delay being only multiples of 10ms.
13:51, 30 March 2015Thumbnail for version as of 13:51, 30 March 2015351 × 401 (1.3 MB)KokoroSenshi (talk | contribs)Extreme featheredging - repeated deletion of background with 4.9 radius feather-edging until ok (by instinct). See User:KokoroSenshi#KaeporaGaebora3D.gif_method.
13:20, 30 March 2015Thumbnail for version as of 13:20, 30 March 2015351 × 401 (1.37 MB)KokoroSenshi (talk | contribs)Removed background and transparency only to a moderate degree (since there are a lot of frames) and cropped to reduce size. Since I found this daunting, here's my method: Using GIMP, for each frame individually: Use "Fuzzy Select Tool" on background, s...
04:46, 14 July 2011Thumbnail for version as of 04:46, 14 July 2011500 × 455 (1.66 MB)Zelda4life@legacy41962185 (talk | contribs)