Moldorm: Difference between revisions

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|ja= {{Romanize|モルドアーム|Morudoāmu}} {{ExpGame|TLoZ}}<br>{{Romanize|テール|Tēru}} {{ExpGame|ALttP|LA|FS|TMC|PH|ALBW}}<br>{{Romanize|モルドワーム|Morudowāmu}} {{ExpGame|TP|SS}}
|ja= {{Romanize|モルドアーム|Morudoāmu}} {{ExpGame|TLoZ}}<br>{{Romanize|テール|Tēru}} {{ExpGame|ALttP|LA|FS|TMC|PH|ALBW}}<br>{{Romanize|モルドワーム|Morudowāmu}} {{ExpGame|TP|SS}}
|jaM= Moldarm<br>Tail<br>Moldworm
|jaM= Moldarm<br>Tail<br>Moldworm
|esS= Tail
|esS= Tail<br>Degutail {{ExpGame|TFH}}
|esSM= Tail
|esSM= Tail<br>Degutail
|esL= Moldorm {{ExpGame|TLoZ}}
|esL= Moldorm {{ExpGame|TLoZ}}
|esLM= Moldorm
|esLM= Moldorm
|frF= Tehl {{ExpGame|TMC}}<br>Moldorm
|frF= Tehl {{ExpGame|TMC}}<br>Gigantehl {{ExpGame|TFH}}<br>Moldorm
|frFM= Tail<br>Moldorm
|frFM= Tail<br>Gigantail<br>Moldorm
|frC=  
|frC=  
|frCM=  
|frCM=  

Revision as of 01:07, 24 January 2018

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This article is about the enemy also known as a Mini-Moldorm. For the boss Moldorm, see Moldorm (Boss).

Moldorms,[1] also known as Mini-Moldorms, are recurring enemies in The Legend of Zelda series. Large members of the species have appeared as bosses in A Link to the Past, Link's Awakening, and Four Swords Adventures. Regular Moldorms commonly appear in various Caves and Dungeons throughout the series, and in some games, have an affinity for sand.

Characteristics

Template:TLoZManual

The Moldorm is a large, segmented annelid that inhabit Dungeons, and otherwise large, enclosed rooms where they can roam about freely. Moldorms can usually be defeated in one or two hits, although those that appear in Four Swords can take a several strikes until defeated. While most Moldorms generally look alike, in Phantom Hourglass and Skyward Sword they appear to embody a more centipede-like look, while in Twilight Princess they tend to look more like Lanmolas or Swamolas. Appearing originally in The Legend of Zelda as simply gigantic worms seen within the labyrinths,[2] they later appear as speedy dungeon protectors known as Mini-Moldorms in A Link to the Past and several titles afterwards.

In The Legend of Zelda, Moldorms slowly slither around the ground in a random pattern. Link can defeat them by hitting them with his Sword. When defeated, Moldorms may drop either a Heart, a Fairy or one Rupee.[note 1]

All Moldorms are ground-dwelling. In Twilight Princess, they live in the ground, jumping from the sand in the Gerudo Desert and Arbiter's Grounds to attack Link. To seek them out, he must Clawshot their shadows, pulling them from the earth and towards him, where he can subsequently attack them.

Moldorms in Skyward Sword reside out of sight underground. They are encountered only when Link enters an underground tunnel with the Mogma Mitts. Striking their tail segment with the Mogma Mitts will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. It first appears as a Mini-Boss in the Fire Sanctuary.

Template:Figurine

Other Appearances

Link's Crossbow Training

In Link's Crossbow Training, Moldorms appear in the "Gerudo Moldorm: Defender" level of Stage 5.

Trivia

  • In Oracle of Seasons, there is a Mini-Moldorm hidden on an island off the Western Coast. The sign there says that the Black Beast rests there.[4] If Link uses a Mystery Seed on the mysterious object buried there, it turns out that the Black Beast was a Mini-Moldorm. This is how Link obtains the X-Shaped Jewel.
  • In Twilight Princess, after defeating enough of Moldorms in the Gerudo Desert, a larger Moldorm will leap from the sand. This variation must be struck down with two hits instead of one.
  • As explained in Hyrule Historia, the Moldorm's weak spot was inspired by the honey ant, while the fluid that sprays from the spot when struck by a sword was based on an obsession of the designer's.[5]

Nomenclature

Moldorms are known as テール (Tail) in Japanese. Swamolas are known as モルドアーム (Morudoāmu) in Japan, just like the Moldorms from The Legend of Zelda. In Twilight Princess and Skyward Sword, Moldorms are known as Moldworms in Japan.

Names in Other Regions
Language Name Meaning
Japan Japanese モルドアーム (Morudoāmu) Template:ExpGame
テール (Tēru) Template:ExpGame
モルドワーム (Morudowāmu) Template:ExpGame
Moldarm
Tail
Moldworm
France FrenchEU Tehl Template:ExpGame
Gigantehl Template:ExpGame
Moldorm
Tail
Gigantail
Moldorm
Germany German Moldorm Moldorm
Italy Italian Shippo
Moldorm Template:ExpGame
From the Japanese word 尻尾 (Shippo)
Spain SpanishEU Tail
Degutail Template:ExpGame
Tail
Degutail
Latin America SpanishLA Moldorm Template:ExpGame Moldorm

Gallery

See Also

Notes

  1. If Link defeats 10 enemies without getting hit or teleporting with the Recorder, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armoses, Like Likes, Keeses, or Gels will not be counted.[3]

References

  1. Template:Cite book
  2. "The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong." (The Legend of Zelda manual, pg. 37)
  3. Template:Cite web
  4. "The Black Beast rests here." — Sign (Oracle of Seasons)
  5. Template:Cite book

Template:WormEnemy Template:SandEnemy Template:Enemies