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==Story==
==Story==
The lands of [[Hyrule]] and [[Tolemac]], a region southeast of Hyrule,<ref>{{Cite manual|quote=Zelda must set out on her journey deep into the uncharted southeastern region of Hyrule, known as Tolemac.|game=ZA|page=2}}</ref> are in the middle of an Age of Darkness; [[Ganon]] (referred to in-game as "[[Ganon#Names|Gannon]]") recently kidnapped [[Link]] and began exerting his influence over the land.<ref>{{Cite manual|quote=It is the Age of Darkness. The evil Gannon has captured the young hero Link.|game=ZA|page=2}}</ref> He had stolen the seven [[Celestial Sign]]s and hidden them away in Tolemac's shrines, guarded by his minions.<ref>{{Cite|The scroll of Shurmak, bear sad news these many years ago. And so it was that Gannon, Lord of Darkness, had taken over Tolemac. He has stolen the treasured celestial signs and captured Link! A brave warrior will have to be found to face this evil monster.|Gaspra|ZA}}</ref> In need of a brave warrior to save the kingdom, the astronomer [[Gaspra]] chooses and summons [[Princess Zelda]] as his champion to undertake the dangerous task of relocating the Celestial Signs, to rescue Link, and to ultimately defeat Ganon and bring Hyrule to an "Age of Lightness".<ref>{{Cite|And so I found this champion of strength and courage, it is you, Princess Zelda. With this magic pendant, go forth and with each Sign you gather so too will you gain knowledge. By your magic Wand, use it wisely and listen to your allies along the way. Go now my princess, restore the Celestial Signs and rescue Link!|Gaspra|ZA}}</ref><ref>{{Cite manual|quote=Once she succeeds, she gains the knowledge and strength to rescue Link and brings the magical land of Hyrule into the Age of Lightness.|game=ZA|page=2}}</ref>
The lands of [[Hyrule]] and [[Tolemac]], a region southeast of Hyrule,<ref>{{Cite manual|quote=Zelda must set out on her journey deep into the uncharted southeastern region of Hyrule, known as Tolemac.|game=ZA|page=2}}</ref> are in the middle of an Age of Darkness; [[Ganon]] (referred to in-game as "[[Ganon#Names|Gannon]]") had captured [[Link]] and began exerting his influence over the land.<ref>{{Cite manual|quote=It is the Age of Darkness. The evil Gannon has captured the young hero Link.|game=ZA|page=2}}</ref> He had stolen the seven [[Celestial Sign]]s and hidden them away in Tolemac's shrines, guarded by his minions.<ref>{{Cite|The scroll of Shurmak, bear sad news these many years ago. And so it was that Gannon, Lord of Darkness, had taken over Tolemac. He has stolen the treasured celestial signs and captured Link! A brave warrior will have to be found to face this evil monster.|Gaspra|ZA}}</ref> In need of a brave warrior to save the kingdom, the astronomer [[Gaspra]] summons [[Princess Zelda]] as his champion to undertake the dangerous task of relocating the Celestial Signs, to rescue Link, and to ultimately defeat Ganon and bring Hyrule to an "Age of Lightness".<ref>{{Cite|And so I found this champion of strength and courage, it is you, Princess Zelda. With this magic pendant, go forth and with each Sign you gather so too will you gain knowledge. Find your magic Wand, use it wisely and listen to your allies along the way. Go now my princess, restore the Celestial Signs and rescue Link!|Gaspra|ZA}}</ref><ref>{{Cite manual|quote=Once she succeeds, she gains the knowledge and strength to rescue Link and brings the magical land of Hyrule into the Age of Lightness.|game=ZA|page=2}}</ref> She begins her journey at the [[Vision Henge]].
 
Along the way, Zelda is guided by Gaspra and [[Shurmak]],<ref>{{Cite|I am Shurmak your guide. I have known you since you were a child. You were given a difficult challenge. You will have to go far to overcome great danger. Stay calm and use your knowledge and strength to defeat your enemies. Remember what you learn along the way and proceed ahead.|Shurmak|ZA}}</ref> who both give her advice on solving Tolemac's puzzles and navigating the land. Zelda journeys through the land as she confronts the shrines' masters and takes back the Celestial Signs.


==Gameplay==
==Gameplay==
Unlike the previous two CD-i ''Zelda'' games, which are platforming side-scrollers similar to {{TAoL}}, ''Zelda's Adventure'' incorporates a similar top-down view reminiscent of most conventional 2D ''Zelda'' games, such as {{TLoZ}}. Princess Zelda serves as the game's protagonist, making ''Zelda's Adventure'' the second game in the series where the eponymous princess is playable.
Princess Zelda serves as the game's protagonist, making ''Zelda's Adventure'' the second game in the series where the eponymous princess is playable. Unlike the previous two CD-i ''Zelda'' games, which are platforming side-scrollers similar to {{TAoL}}, ''Zelda's Adventure'' incorporates a similar top-down view reminiscent of most conventional 2D ''Zelda'' games. The land of Tolemac is divided into individual screens, in a very similar vein to the overworld in {{TLoZ}}. Instead of a [[Sword]], Zelda uses a Wand to combat enemies with. She is also able to learn a plethora of [[Spells of Zelda's Adventure|Spells]] for added offense, with some required to defeat certain enemies and bosses. Most of these Spells must be purchased with [[Rupee]]s, and a few Spells also cost a certain amount of Rupees to use, similar to the items in the previous CD-i ''Zelda'' games.
 
''Zelda's Adventure'' also differs from the other two games in that it has dungeons, which are notably absent from ''The Faces of Evil'' and ''The Wand of Gamelon''. Zelda must locate these dungeons, called Shrines, where Ganon's minions are guarding the Celestial Signs. [[Map]]s and [[Compass]]es can be found in these Shrines to navigate them, akin to the dungeons in canon ''Zelda'' games.


As with the other two CD-i ''Zelda'' games, {{wp|Interactive movie|full motion video}} cutscenes are used to carry out character interactions and to provide story. Unlike the animated cutscenes previously used in the last two games, ''Zelda's Adventure'' uses live-action cutscenes that were filmed in Los Angeles on blue screen. Not all character interactions are achieved through the use of full motion video cutscenes, as many characters will verbally speak to Zelda when approached. The use of voice acting makes ''Zelda's Adventure'' one of the few ''Zelda'' games to have voice acting.
As with the other two games, {{wp|Interactive movie|full motion video}} cutscenes are used to provide story. These cutscenes are used much less extensively than previously, and are filmed live-action as opposed to animation. Character interaction is mainly achieved through the use of voice acting, as many characters will verbally speak to Zelda when approached on the overworld. The use of voice acting makes ''Zelda's Adventure'' one of the few ''Zelda'' games to have voice acting.


==Listings==
==Listings==

Revision as of 21:50, 7 August 2015

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Template:Sources

Template:Game Zelda's Adventure is a video game developed by Viridis and released for the Philips CD-i in 1994. It is the third The Legend of Zelda series game released for the console, following the release of The Faces of Evil and The Wand of Gamelon a year prior, which were developed separately by Animation Magic. Zelda's Adventure boasts an entirely unique design in comparison to the previous CD-i Zelda titles, emphasizing the difference in production between Viridis and the developer of its predecessors.

A product of a compromise between Nintendo and Philips due to their failure to release a CD-ROM based add-on to the Super Nintendo Entertainment System,[1] Zelda's Adventure, alongside the other two, are the only licensed The Legend of Zelda games developed for and released on a non-Nintendo system. The games have been subject to much criticism, and Nintendo does not recognize them as canon to the Zelda series.[2]

Story

The lands of Hyrule and Tolemac, a region southeast of Hyrule,[3] are in the middle of an Age of Darkness; Ganon (referred to in-game as "Gannon") had captured Link and began exerting his influence over the land.[4] He had stolen the seven Celestial Signs and hidden them away in Tolemac's shrines, guarded by his minions.[5] In need of a brave warrior to save the kingdom, the astronomer Gaspra summons Princess Zelda as his champion to undertake the dangerous task of relocating the Celestial Signs, to rescue Link, and to ultimately defeat Ganon and bring Hyrule to an "Age of Lightness".[6][7] She begins her journey at the Vision Henge.

Along the way, Zelda is guided by Gaspra and Shurmak,[8] who both give her advice on solving Tolemac's puzzles and navigating the land. Zelda journeys through the land as she confronts the shrines' masters and takes back the Celestial Signs.

Gameplay

Princess Zelda serves as the game's protagonist, making Zelda's Adventure the second game in the series where the eponymous princess is playable. Unlike the previous two CD-i Zelda games, which are platforming side-scrollers similar to The Adventure of Link, Zelda's Adventure incorporates a similar top-down view reminiscent of most conventional 2D Zelda games. The land of Tolemac is divided into individual screens, in a very similar vein to the overworld in The Legend of Zelda. Instead of a Sword, Zelda uses a Wand to combat enemies with. She is also able to learn a plethora of Spells for added offense, with some required to defeat certain enemies and bosses. Most of these Spells must be purchased with Rupees, and a few Spells also cost a certain amount of Rupees to use, similar to the items in the previous CD-i Zelda games.

Zelda's Adventure also differs from the other two games in that it has dungeons, which are notably absent from The Faces of Evil and The Wand of Gamelon. Zelda must locate these dungeons, called Shrines, where Ganon's minions are guarding the Celestial Signs. Maps and Compasses can be found in these Shrines to navigate them, akin to the dungeons in canon Zelda games.

As with the other two games, full motion video cutscenes are used to provide story. These cutscenes are used much less extensively than previously, and are filmed live-action as opposed to animation. Character interaction is mainly achieved through the use of voice acting, as many characters will verbally speak to Zelda when approached on the overworld. The use of voice acting makes Zelda's Adventure one of the few Zelda games to have voice acting.

Listings

Characters

Bosses

Enemies

Places

Dungeons

Items

Spells

External links

References

  1. Nintendo-Philips Deal Is a Slap at Sony - NYTimes.com
  2. Eiji Aonuma Addresses Those Horrible 'Zelda' CD-i Games | MTV Multiplayer
  3. "Zelda must set out on her journey deep into the uncharted southeastern region of Hyrule, known as Tolemac." (Zelda's Adventure manual, pg. 2)
  4. "It is the Age of Darkness. The evil Gannon has captured the young hero Link." (Zelda's Adventure manual, pg. 2)
  5. "The scroll of Shurmak, bear sad news these many years ago. And so it was that Gannon, Lord of Darkness, had taken over Tolemac. He has stolen the treasured celestial signs and captured Link! A brave warrior will have to be found to face this evil monster." — Gaspra (Zelda's Adventure)
  6. "And so I found this champion of strength and courage, it is you, Princess Zelda. With this magic pendant, go forth and with each Sign you gather so too will you gain knowledge. Find your magic Wand, use it wisely and listen to your allies along the way. Go now my princess, restore the Celestial Signs and rescue Link!" — Gaspra (Zelda's Adventure)
  7. "Once she succeeds, she gains the knowledge and strength to rescue Link and brings the magical land of Hyrule into the Age of Lightness." (Zelda's Adventure manual, pg. 2)
  8. "I am Shurmak your guide. I have known you since you were a child. You were given a difficult challenge. You will have to go far to overcome great danger. Stay calm and use your knowledge and strength to defeat your enemies. Remember what you learn along the way and proceed ahead." — Shurmak (Zelda's Adventure)