Moldorm: Difference between revisions

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==Characteristics==
==Characteristics==
[[File:Moldorm FS.png|left|100px]]
[[File:Moldorm PH.png|The standard Moldorm from ''Phantom Hourglass''|left]]
The Moldorm is a large, segmented annelid known to inhabit dungeons, and otherwise large, enclosed rooms where they can roam about freely, unobstructed. While most Moldorms generally look alike (a large head, with many body segments), the iterations in ''[[The Legend of Zelda: Four Swords|Four Swords]]'' and ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' appear to embody a more centipede-like look, while the ones from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' tend to look more like [[Lanmola]]s and/or [[Dodongo#Baby Dodongo|Baby Dodongo]]s. Appearing originally in ''The Legend of Zelda'', they have grown in strength from their simple, social form seen witihin the labyrinths of ''The Legend of Zelda'',<ref>{{cite manual|quote=The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong.|game=The Legend of Zelda|page=37}}</ref> to gargantuan, speedy dungeon protectors as in ''A Link to the Past'' and several titles afterwards. It is this transformation that forced a change in its weak spot between titles: originally, wherever Link struck the foe, it would loose a segment of its body, however, once a boss, its vulnerability changed to that of its final bodily segment.
The Moldorm is a large, segmented annelid known to inhabit dungeons, and otherwise large, enclosed rooms where they can roam about freely, unobstructed. While most Moldorms generally look alike (a large head, with many body segments), the iterations in ''[[The Legend of Zelda: Four Swords|Four Swords]]'' and ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' appear to embody a more centipede-like look, while the ones from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' tend to look more like [[Lanmola]]s and/or [[Dodongo#Baby Dodongo|Baby Dodongo]]s. Appearing originally in ''The Legend of Zelda'', they have grown in strength from their simple, social form seen witihin the labyrinths of ''The Legend of Zelda'',<ref>{{cite manual|quote=The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong.|game=The Legend of Zelda|page=37}}</ref> to gargantuan, speedy dungeon protectors as in ''A Link to the Past'' and several titles afterwards. It is this transformation that forced a change in its weak spot between titles: originally, wherever Link struck the foe, it would loose a segment of its body, however, once a boss, its vulnerability changed to that of its final bodily segment.


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File:MoldormLA.png|In-game appearance of Moldorm from ''Link's Awakening''
File:MoldormLA.png|In-game appearance of Moldorm from ''Link's Awakening''
File:Shadow3(Moldorm).gif|The Moldorm form of the Nightmare in ''Link's Awakening''
File:Shadow3(Moldorm).gif|The Moldorm form of the Nightmare in ''Link's Awakening''
File:Moldorm FS.png|The Moldorm from ''Four Swords''
File:Moldorm.png|The ''Four Swords Adventures'' version of the Moldorm
File:Moldorm.png|The ''Four Swords Adventures'' version of the Moldorm
File:PuppetMoldorm_WW.jpg|The Moldorm form of Puppet Ganon in ''The Wind Waker''
File:PuppetMoldorm_WW.jpg|The Moldorm form of Puppet Ganon in ''The Wind Waker''
File:Moldorm PH.png|The standard Moldorm from ''Phantom Hourglass''
File:Moldorm (comic).png|The Moldorm in the ''A Link to the Past'' comic
File:Moldorm (comic).png|The Moldorm in the ''A Link to the Past'' comic
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Revision as of 03:33, 16 July 2011

Template:Boss Moldorm is an uncommon worm-like dungeon enemy in The Legend of Zelda that gained fame when large members of the species featured as bosses in A Link to the Past, Link's Awakening, and Four Swords Adventures, with the normal-sized members making further appearances in games such as The Minish Cap and Twilight Princess. The more common, smaller versions of this enemy are Mini-Moldorms.

Characteristics

The standard Moldorm from Phantom Hourglass
The standard Moldorm from Phantom Hourglass

The Moldorm is a large, segmented annelid known to inhabit dungeons, and otherwise large, enclosed rooms where they can roam about freely, unobstructed. While most Moldorms generally look alike (a large head, with many body segments), the iterations in Four Swords and Phantom Hourglass appear to embody a more centipede-like look, while the ones from Twilight Princess tend to look more like Lanmolas and/or Baby Dodongos. Appearing originally in The Legend of Zelda, they have grown in strength from their simple, social form seen witihin the labyrinths of The Legend of Zelda,[1] to gargantuan, speedy dungeon protectors as in A Link to the Past and several titles afterwards. It is this transformation that forced a change in its weak spot between titles: originally, wherever Link struck the foe, it would loose a segment of its body, however, once a boss, its vulnerability changed to that of its final bodily segment.

All Moldorms are ground-dwelling, however, the iterations from Twilight Princess literally live in the ground, jumping from the quicksand in the Arbiter's Grounds to attack Link. To seek them out, he must Clawshot their sandy shadows, pulling them from the earth and towards him, where he can subsequently attack them.

Template:Figurine

Appearances and Weaknesses

File:TP Moldorm.png

When not a boss, Moldorms can be defeated with any conventional weapon, and often at one hit. In A Link to the Past, the first title to feature the Moldorm as a boss, it takes six strikes of the sword to render the creature defeated, yet the entire battle is made more difficult because the battlefield has no boundaries, meaning that the boss can drop Link to lower floors if he is unluckily pushed from the edge by the foe. After each strike, the creature increases its speed to make itself more difficult to be hit. On a different note, this particultar Moldorm makes a reappearance in Ganon's Tower, however, only the battlefield is shaped differently this time. The Golden Sword kills Moldorm in two hits.

This boss takes the same shape and behavior in Link's Awakening, yet only four hits are required to oust the beast. Four Swords Adventures brings a twist to the confrontation: Once hit, its tail would glow one of the respective colors of the four Links, and only the Link carrying the color of Moldorm's tail in his tunic would be able to injure it. The final form of Puppet Ganon in The Wind Waker uses the same mechanics, however, only the Light Arrows can inflict damage on Puppet Ganon's shiny blue tail segment.

Non-canon Appearances

A Link to the Past comic

In the A Link to the Past comic, the monster Link fights in the Tower of Hera is a giant spider as opposed to the Moldorm fought in the game. However, when the monster's illusion appears in Ganon's Tower, it is still called a Moldorm. [2]

The Moldorm first appears in Chapter 4, where it ambushes the young hero from above. Upon being told that the Pendant of Wisdom is inside the beast's eye, Link reaches for it and,[3] now with all the Pendants of Virtue in his hand, uses the Moldorm to ride down the tower, thus defeating the monster.

Trivia

  • The Moldorm from The Legend of Zelda looks similar to the Moldola enemies appearing later in the Zelda series.
  • Moldorms featured in A Link to the Past and Link's Awakening are known as Degu Tail in Japanese. This explains the name of the Tail Cave in Link's Awakening.
  • In The Minish Cap and Phantom Hourglass, Moldorms are simply known as Tail in Japanese, like Mini-Moldorms.
  • Nightmare, the final boss of Link's Awakening, takes on the Moldorm shape as one of his six forms. However, this battle is surrounded by walls, making the battle somewhat easier.
  • In Twilight Princess, after defeating enough of the standard Moldorm in the Arbiter's Grounds, a larger Moldorm will rise from the sand, in the same vein as the Stalchildren from Ocarina of Time. This grand variation can be struck down with two hits, instead of one.

Gallery

References

  1. "The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong." (The Legend of Zelda manual, pg. 37)
  2. Template:Cite book
  3. Template:Cite book


Names in Other Regions
Language Name

Template:WormEnemy Template:EnemiesMoldorm