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:''This article is about the common enemy also known as a Mini-Moldorm. If you are looking for the boss Moldorm, visit [[Moldorm (Boss)]].''
{{Hatnote|This article is about the enemy. For the {{Term|Series|Boss|link}}, see {{Term|Series|Moldorm (Boss)|link}}.}}
{{Infobox Enemy
|image=
{{Media
|Artwork TLoZ= File:TLoZ Moldorm Artwork.png
|Model TP= File:TP Moldorm Model.png
|Model TPHD= File:TPHD Moldorm Model.png
|Model PH= File:PH Moldorm Model.png
|Model SS= File:SS Moldorm Model.png
|Model SSHD= File:SSHD Moldorm Model.png
|Sprite TLoZ= File:TLoZ Moldorm Sprite.png
|Sprite FS= File:FS Moldorm Sprite.png
|Sprite FSA= File:FSA Moldorm Sprite.png
|Sprite TMC= File:TMC Moldorm Sprite.png
}}
|caption=
|pronunciation=
|plural= Moldorms<ref>{{Cite Book|quote= Moldorms scurry around erratically, running into walls.|book= E |publisher= |page= 193}}</ref>
|race=
|game= TLoZ, FS, FSA, TMC, TP, PH, SS
|other= LCT
|habitat=
{{Infobox Game Blocks
|TP= {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}}, {{Term|TPHD|Gerudo Desert|link}}
|SS= {{Term|SS|Fire Sanctuary (Dungeon)|link}}
}}
|member=
|attack={{Infobox Game Blocks
|TLoZ=Contact {{small|(1/2 heart)}}
}}
|weapon=
{{Infobox Game Blocks
|TP= {{Term|TPHD|Clawshot|link}}, {{Term|TPHD|Sword|link}}
|SS= {{Term|SS|Mogma Mitts|link}}
}}
|spoils=
{{Infobox Game Blocks
|TLoZ= {{Term|TLoZ|Heart|link}}, {{Term|TLoZ|Fairy|link}}, One {{Term|TLoZ|Rupee|link}}
}}
|exp=
|theme=
|health={{Infobox Game Blocks
|TLoZ={{HP|TLoZ|5}}
}}}}
{{Term/Store|Moldorm|Moldorms|Series, TLoZ, FS, FSA, TMC, TP, PH, SS, SSHD, LCT|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 193 {{Exp Game|TLoZ, FS, FSA, TMC, TP, PH, SS}}}}</ref><ref>{{Cite|{{Big|Gerudo Moldorm: Defender}}<br/>Something's coming! Keep your eres on your radar--and on the ground!|Stage Select|LCT}}</ref>


{{Enemy
==Characteristics==
|name = Moldorm
==={{TLoZ|-}}===
|image = [[File:Moldorm PH.png|184px]]
{{Manual|TLoZ|Moldorm|The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.}}
|caption =
{{Plural|TLoZ|Moldorm}} in {{TLoZ}} slowly slither around the ground in a random pattern. {{Term|TLoZ|Link|link}} can defeat them by hitting them with his {{Term|TLoZ|Sword|link}}. When defeated, they may drop either a {{Term|TLoZ|Heart|link}}, a {{Term|TLoZ|Fairy|link}} or one {{Term|TLoZ|Rupee|link}}.{{Note|If {{Term|TLoZ|Link|link}} defeats 10 enemies without getting hit or teleporting with the {{Term|TLoZ|Recorder|link}}, then the 10th enemy defeated will drop five {{Plural|TLoZ|Rupee|link}}. However, if the 10th enemy is defeated with a {{Term|TLoZ|Bomb|link}}, then it will drop four {{Plural|TLoZ|Bomb}}. If {{Term|TLoZ|Link}} defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a {{Term|TLoZ|Fairy|link}}. After the 16th enemy, {{Term|TLoZ|Link}} must get hit and reset the counter to zero in order to achieve this effect again. Defeating {{Plural|TLoZ|Armos|link}}, {{Plural|TLoZ|Like Like|link}}, {{Plural|TLoZ|Keese|link}}, or {{Plural|TLoZ|Gel|link}} will not be counted.<ref>{{Cite Web|quote= |author= n.a. |published= n.d. |retrieved= August 17, 2017 |url= http://redcandle.us/The_Legend_of_Zelda#Forced_drops |title= Forced Drops |site= redcandle.us}}</ref>}}
|race =
|game = {{LOZ}}<br>{{ALTTP}}<br>{{LA}}<br>{{OOS}}<br>{{OOA}}<br>{{FS}}<br>{{FSA}}<br>{{TMC}}<br>{{TP}}<br>{{PH}}<br>{{SS}}<br>{{ALBW}}
|other = {{LCT}}
|habitat = Caves, Dungeons
|member =  
|attack =  
|weapon = Sword, [[Clawshot]]{{Exp|Twilight Princess}}, [[Mogma Mitts]]
|spoils =  
|exp =  
}}


'''Moldorms''', also known as '''Mini-Moldorms''', are an uncommon worm-like dungeon enemy in {{LoZ}}. [[Moldorm (Boss)|Several especially large members]] of the species have appeared as bosses in {{ALttP}}, {{LA}}, and {{FSA}}. Regular Moldorms commonly appear in various caves and dungeons throughout the series, and in some games have an affinity for sand and behavior similar to [[Lanmola]].
==={{FS|-}}===
{{TLoZManual|Moldorm|The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.}}
{{Stub|FS}}


==Characteristics==
==={{FSA|-}}===
The Moldorm is a large, segmented annelid known to inhabit dungeons, and otherwise large, enclosed rooms where they can roam about freely, unobstructed. While most Moldorms generally look alike (a large head, with many body segments), the iterations in {{PH}} and {{SS}} appear to embody a more centipede-like look, while the ones from {{TP}} tend to look more like [[Lanmola]]s or [[Swamola]]s. Appearing originally in ''The Legend of Zelda'' as simply gigantic worms seen within the labyrinths,<ref>{{cite manual|quote=The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong.|game=The Legend of Zelda|page=37}}</ref> they later appear as speedy dungeon protectors known as Mini-Moldorms in ''A Link to the Past'' and several titles afterwards.
Moldorms are very rare enemies, being only seen in the {{Term|FSA|Desert Temple|link}} and the [[Pyramid]]. They act the same as in ''Four Swords''.


{{Figurine|TMC|Moldorm|Appears in various areas. These guys move quickly and randomly. Trap them in a corner and take them out quickly.|[[File:Moldorm Figurine.gif]]}}
==={{TMC|-}}===
{{Figurines|TMC}}
{{Plural|TMC|Moldorm}} in {{TMC}} appear in {{Plural|TMC|Dungeon|link}} and in {{Plural|TMC|Cave|link}} accessed with the {{Term|TMC|Mole Mitts|link}}. They move erratically and are more resilient than many other enemies, taking two hits from the {{Term|TMC|Four Sword|link}} to defeat, and three or more from other {{Plural|TMC|Sword|link}}.


All Moldorms are ground-dwelling; however, the iterations from ''Twilight Princess'' literally live in the ground, jumping from the sand in the [[Gerudo Desert]] and [[Arbiter's Grounds]] to attack Link. To seek them out, he must [[Clawshot]] their sandy shadows, pulling them from the earth and towards him, where he can subsequently attack them. The Moldorms appearing in {{SS}} reside out of sight underground. They are encountered only when [[Link]] enters an underground tunnel with the [[Mogma Mitts]]. One is fought as a mini-boss in the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]].
==={{TP|-}}===
{{Plural|TPHD|Moldorm}} in {{TP}} appear in the sands of {{Term|TPHD|Gerudo Desert|link}}, as well as in {{Term|TPHD|Quicksand|link}} found within the {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}}. They will leap up from the sand to attack {{Term|TPHD|Link|link}}. He can use the {{Term|TPHD|Clawshot|link}} to pull them from the ground, leaving them vulnerable to other weapon attacks until they manage to burrow back into the sand. After defeating enough {{Plural|TPHD|Moldorm}},{{How Many|TP}} a larger {{Plural|TPHD|Moldorm}} will leap from the sand. This variation takes two hits to defeat instead of one.


==Appearances and Weaknesses==
==={{PH|-}}===
[[File:TP Moldorm.png|left|120px]]
{{Stub|PH}}
Moldorms can be defeated with any conventional weapon, usually in one or two hits, although those that appear in {{FS}} can take a vast number of strikes to finally succumb to Link's blade.


The Moldorms in ''Twilight Princess'' are best defeated by using Link's Clawshot to pull them out of the ground, then kill them with his sword.
==={{SS|-}}===
{{Plural|SS|Moldorm}} in {{SS}} reside out of sight underground. They are encountered only when {{Term|SS|Link|link}} enters an underground tunnel with the {{Term|SS|Mogma Mitts|link}}. Striking their tail segment with the {{Term|SS|Mogma Mitts}} will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. One appears as a {{Term|SS|Sub-Boss|link}} in the {{Term|SS|Fire Sanctuary (Dungeon)|link}}.


In {{SS}}, striking their tail segment with the Mogma Mitts will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. The best method to deal with the monsters in this game is to lure them into crashing into a wall, after which Link will have a chance to strike.
==Other Appearances==
==={{LCT|-}}===
{{Noncanon|Start}}
{{Stub|LCT}}
In {{LCT}}, {{Plural|LCT|Moldorm}} appear in the "{{Term|LCT|Gerudo Moldorm: Defender|link}}" {{Term|LCT|Stage|link}}. They dig under the sand and spiral towards {{Term|LCT|Link}}, occasionally jumping out of the sand allowing {{Term|LCT|Link}} to shoot them. If a {{Term|LCT|Moldorm}} gets close to {{Term|LCT|Link}}, it will jump out and damage him, causing him to lose points.  
{{Noncanon|End}}


==Trivia==
==Trivia==
*Moldorms featured in most games are known as {{Exp|テール|Tail}} in Japanese. This explains the name of the Tail Cave in ''Link's Awakening''.
*In {{SS}}, {{Plural|SSHD|Moldorm}}' weak spot was inspired by {{Wp|honey ant}}s, while the fluid that sprays from the spot when struck by a {{Term|SSHD|Sword|link}} was based on an obsession of the effects designer.<ref>{{Cite Book|quote= The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's.|book= HH |page= 63}}</ref>
*The [[Swamola]] is known as {{Exp|モルドアーム|Morudoāmu}} in Japan, just like the Moldorms of {{LOZ}}. Swamolas behave similar to the Moldorms of ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''.
 
*In {{TP}} and {{SS}} Moldorms are known as [[Moldworm]]s in Japan, which explains their unique burrowing behavior.
==Nomenclature==
*The Moldorm from ''The Legend of Zelda'' looks similar to the [[Winder|Moldola]] enemies appearing later in the [[The Legend of Zelda (Series)|''Zelda'' series]].
{{Plural|Series|Moldorm}} are known as {{Romanize|テール|Tail}} in Japanese. {{Plural|Series|Swamola|link}} are known as {{Romanize|モルドアーム|Morudoāmu}} in Japan, just like {{Plural|TLoZ|Moldorm}} from {{TLoZ|-}}. {{Plural|Series|Moldorm}} in {{TP}} and {{SS}} are known as {{Plural|Series|Moldworm|link}} in Japan.
*In [[Holodrum]], outside of [[Horon Village]] there is a mysterious skeleton, said to be of a legendary terror. By using a [[Mystical Seeds#Mystery Seeds|Mystery Seed]] on the skeleton, Link finds out that the legendary beast is simply a Mini-Moldorm.
{{Nomenclature}}
*Mini-Moldorms are one of the few normal creatures of the [[Oracle Series|''Oracle'' series]] to be completely immune to [[Mystical Seeds#Gale Seeds|Gale Seeds]].
*In ''Twilight Princess'', after defeating enough of the standard Moldorm in the [[Gerudo Desert]], a larger Moldorm will leap from the sand, in the same vein as the [[Stalchild]]ren from {{OoT}}. This grand variation can be struck down with two hits instead of one.


==Gallery==
==Gallery==
<gallery>
<gallery>
File:MoldormRedLoZ.png|A Moldorm sprite as seen in ''The Legend of Zelda''
File:SS Moldorm Concept Artwork.png|Concept artwork of {{Plural|SS|Moldorm}} from {{SS}}
File:MoldormMini_ALttP.png|A Mini-Moldorm in ''A Link to the Past''
File:MiniMoldorm.png|A Mini-Moldorm in ''Link's Awakening''
File:Moldorm FS.png|A Moldorm from ''Four Swords''
File:Moldorm SS.png|A Moldorm in ''Skyward Sword''
File:MoldormLoZArt.png|Million Publishing guide artwork of the Moldorm from ''The Legend of Zelda''
</gallery>
</gallery>


==See also==
==See Also==
*[[Tailpasaran]]
* {{Term|Series|Lanmola|link}}
*[[Magtail]]
* {{Term|Series|Magtail|link}}
* {{Term|Series|Mini-Moldorm|link}}
* {{Term|Series|Moldworm|link}}
* {{Term|Series|Skytail|link}}
* {{Term|Series|Tailpasaran|link}}
* {{Term|Series|Winder|link}}


{{ref}}
{{Notes}}
<br>
 
{{Names
{{Ref}}
|en=
 
|enM=
{{Bosses|SS}}
|ja= {{Japanese|モルドアーム|Morudoāmu}} {{ExpGame|LoZ}}<br>{{Japanese|テール|Tēru}} {{ExpGame|aLttP|LA|FS|tMC|PH|ALBW}}<br>{{Japanese|モルドワーム|Morudowāmu}} {{expGame|TP|SS}}
{{Categories
|jaM= Moldarm<br>Tail<br>Moldworm
|Burrowing Enemies, Moldorms, Sand-Related Enemies, Worm-Like Enemies
|es= Tail
|enemies= TLoZ, FS, FSA, TMC, TP, TPHD, PH, SS, SSHD, LCT
|esM= Tail
|sub-bosses= SS, SSHD
|esS=
|esSM=
|esL= Moldorm {{ExpGame|LoZ}}
|esLM= Moldorm
|fr= Tehl {{ExpGame|TMC}}<br>Moldorm
|frM= Tail<br>Moldorm
|frF=
|frFM=
|frC=
|frCM=
|de= {{de|Moldorm}}
|deM= Moldorm
|it= Shippo
|itM= From the Japanese word {{Japanese|尻尾|Shippo|Tail}}
|pt=
|ptM=
|ptP=
|ptPM=
|ptB=
|ptBM=
|nl=
|nlM=
|ru=
|ruM=
|ko=
|koM=
|ch=
|chM=
|chT=
|chTM=
|chS=
|chSM=  
}}
}}
{{WormEnemy}}
{{SandEnemy}}
{{Enemies}}
[[Category:Enemies]]
[[Category:Mini-Bosses]]
[[Category:Enemies in The Legend of Zelda]]
[[Category:Enemies in A Link to the Past]]
[[Category:Enemies in Link's Awakening]]
[[Category:Enemies in Oracle of Ages]]
[[Category:Enemies in Oracle of Seasons]]
[[Category:Enemies in Four Swords]]
[[Category:Enemies in The Minish Cap]]
[[Category:Enemies in Twilight Princess]]
[[Category:Enemies in Phantom Hourglass]]
[[Category:Enemies in Skyward Sword]]
[[Category:Enemies in A Link Between Worlds]]

Latest revision as of 21:15, 15 May 2024

This article is about the enemy. For the Boss, see Moldorm.

Moldorms are recurring Enemies in The Legend of Zelda series.[2][3]

Characteristics

The Legend of Zelda

The Legend of Zelda Manual Descriptionhide ▲
The Legend of Zelda logo
Moldorm
The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.

Moldorms in The Legend of Zelda slowly slither around the ground in a random pattern. Link can defeat them by hitting them with his Sword. When defeated, they may drop either a Heart, a Fairy or one Rupee.[note 1]

Four Swords



Four Swords Adventures

Moldorms are very rare enemies, being only seen in the Desert Temple and the Pyramid. They act the same as in Four Swords.

The Minish Cap

Moldorms in The Minish Cap appear in Dungeons and in Caves accessed with the Mole Mitts. They move erratically and are more resilient than many other enemies, taking two hits from the Four Sword to defeat, and three or more from other Swords.

Twilight Princess

Moldorms in Twilight Princess appear in the sands of Gerudo Desert, as well as in Quicksand found within the Arbiter's Grounds. They will leap up from the sand to attack Link. He can use the Clawshot to pull them from the ground, leaving them vulnerable to other weapon attacks until they manage to burrow back into the sand. After defeating enough Moldorms,[how many?] a larger Moldorms will leap from the sand. This variation takes two hits to defeat instead of one.

Phantom Hourglass



Skyward Sword

Moldorms in Skyward Sword reside out of sight underground. They are encountered only when Link enters an underground tunnel with the Mogma Mitts. Striking their tail segment with the Mogma Mitts will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. One appears as a Sub-Boss in the Fire Sanctuary.

Other Appearances

Link's Crossbow Training



In Link's Crossbow Training, Moldorms appear in the "Gerudo Moldorm: Defender" Stage. They dig under the sand and spiral towards Link, occasionally jumping out of the sand allowing Link to shoot them. If a Moldorm gets close to Link, it will jump out and damage him, causing him to lose points.

Trivia

  • In Skyward Sword, Moldorms' weak spot was inspired by honey ants, while the fluid that sprays from the spot when struck by a Sword was based on an obsession of the effects designer.[5]

Nomenclature

Moldorms are known as テール (Tail) in Japanese. Swamolas are known as モルドアーム (Morudoāmu) in Japan, just like Moldorms from The Legend of Zelda. Moldorms in Twilight Princess and Skyward Sword are known as Moldworms in Japan.

Names in Other Regions
LanguageNames
Japan
Japanese
モルドアーム (Morudoāmu) (TLoZ | SS)[7][8]
The People's Republic of China
ChineseSI
莫尔德虫 (Mòěrdéchóng) (TLoZ)[10]
The Kingdom of the Netherlands
Dutch
Vuur-Worm (TLoZ)[9]
The French Republic
FrenchEU
Moldorm (TLoZ)[9]
The Italian Republic
Italian
Moldorm (TLoZ | LADX | FS | FSA)[6]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

Notes

  1. If Link defeats 10 enemies without getting hit or teleporting with the Flute, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armos, Like Likes, Keese, or Gels will not be counted.[4]

References

  1. "Moldorms scurry around erratically, running into walls." (Encyclopedia, Dark Horse Books, pg. 193)
  2. Encyclopedia, Dark Horse Books, pg. 193 (TLoZ | FS | FSA | TMC | TP | PH | SS)
  3. "Gerudo Moldorm: Defender
    Something's coming! Keep your eres on your radar--and on the ground!
    " — Stage Select (Link's Crossbow Training)
  4. n.a., Forced Drops , redcandle.us, published n.d., retrieved August 17, 2017.
  5. "The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's." (Hyrule Historia, Dark Horse Books, pg. 63)
  6. Enciclopedia di Hyrule, Magazzini Salani, pg. 193
  7. Hyrule Encyclopedia, Tokuma Shoten Publishing Co., Ltd., pg. 209
  8. Hyrule Encyclopedia, Ambit Ltd., pg. 209
  9. 9.0 9.1 The Legend of Zelda manual, pg. 37
  10. 塞尔达传说:百科全书, New Star Press, pg. 197