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{{Boss
{{Hatnote|This article is about the enemy. For the {{Term|Series|Boss|link}}, see {{Term|Series|Moldorm (Boss)|link}}.}}
|name = Moldorm
{{Infobox Enemy
|image = [[File:Moldorm.gif]]
|image=  
|title =  
{{Media
|game = ''[[The Legend of Zelda (Game)|The Legend of Zelda]]''<br>''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br>''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''<br>''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''<br>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br>''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''<br>''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''
|Artwork TLoZ= File:TLoZ Moldorm Artwork.png
|dungeon = [[Tower of Hera|The Tower of Hera]]<br>[[Tail Cave]]
|Model TP= File:TP Moldorm Model.png
|weakness = [[Sword]]<br>[[Hammer#Magic Hammer|Magic Hammer]]
|Model TPHD= File:TPHD Moldorm Model.png
|Model PH= File:PH Moldorm Model.png
|Model SS= File:SS Moldorm Model.png
|Model SSHD= File:SSHD Moldorm Model.png
|Sprite TLoZ= File:TLoZ Moldorm Sprite.png
|Sprite FS= File:FS Moldorm Sprite.png
|Sprite FSA= File:FSA Moldorm Sprite.png
|Sprite TMC= File:TMC Moldorm Sprite.png
}}
}}
'''Moldorm''' is an uncommon worm-like dungeon enemy in ''[[The Legend of Zelda (Game)|The Legend of Zelda]]'' that gained fame when large members of the species featured as bosses in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', and ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'', with the normal-sized members making further appearances in games such as ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' and ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]''. The more common, smaller versions of this enemy are [[Mini-Moldorm]]s.
|caption=
|pronunciation=
|plural= Moldorms<ref>{{Cite Book|quote= Moldorms scurry around erratically, running into walls.|book= E |publisher= |page= 193}}</ref>
|race=
|game= TLoZ, FS, FSA, TMC, TP, PH, SS
|other= LCT
|habitat=
{{Infobox Game Blocks
|TP= {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}}, {{Term|TPHD|Gerudo Desert|link}}
|SS= {{Term|SS|Fire Sanctuary (Dungeon)|link}}
}}
|member=
|attack={{Infobox Game Blocks
|TLoZ=Contact {{small|(1/2 heart)}}
}}
|weapon=
{{Infobox Game Blocks
|TP= {{Term|TPHD|Clawshot|link}}, {{Term|TPHD|Sword|link}}
|SS= {{Term|SS|Mogma Mitts|link}}
}}
|spoils=
{{Infobox Game Blocks
|TLoZ= {{Term|TLoZ|Heart|link}}, {{Term|TLoZ|Fairy|link}}, One {{Term|TLoZ|Rupee|link}}
}}
|exp=
|theme=
|health={{Infobox Game Blocks
|TLoZ={{HP|TLoZ|5}}
}}}}
{{Term/Store|Moldorm|Moldorms|Series, TLoZ, FS, FSA, TMC, TP, PH, SS, SSHD, LCT|plural}} are recurring {{Plural|Series|Enemy|link}} in {{TLoZ|Series}}.<ref>{{Cite Book|quote= |book= E |publisher= |page= 193 {{Exp Game|TLoZ, FS, FSA, TMC, TP, PH, SS}}}}</ref><ref>{{Cite|{{Big|Gerudo Moldorm: Defender}}<br/>Something's coming! Keep your eres on your radar--and on the ground!|Stage Select|LCT}}</ref>


==Characteristics==
==Characteristics==
[[File:Moldorm FS.png|left|100px]]
==={{TLoZ|-}}===
The Moldorm is a large, segmented annelid known to inhabit dungeons, and otherwise large, enclosed rooms where they can roam about freely, unobstructed. While most Moldorms generally look alike (a large head, with many body segments), the iterations in ''[[The Legend of Zelda: Four Swords|Four Swords]]'' and ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' appear to embody a more centipede-like look, while the ones from ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'' tend to look more like [[Lanmola]]s and/or [[Dodongo#Baby Dodongo|Baby Dodongo]]s. Appearing originally in ''The Legend of Zelda'', they have grown in strength from their simple, social form seen witihin the labyrinths of ''The Legend fo Zelda'',<ref>{{cite manual|quote=The huge worm living in the labyrinths. It grows smaller as Link attacks. Not too strong.|game=The Legend of Zelda|page=37}}</ref> to gargantuan, speedy dungeon protectors as in ''A Link to the Past'' and several titles afterwards. It is this transformation that forced a change in its weak spot between titles: originally, wherever Link struck the foe, it would loose a segment of its body, however, once a boss, its vulnerability changed to that of its final bodily segment.
{{Manual|TLoZ|Moldorm|The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.}}
{{Plural|TLoZ|Moldorm}} in {{TLoZ}} slowly slither around the ground in a random pattern. {{Term|TLoZ|Link|link}} can defeat them by hitting them with his {{Term|TLoZ|Sword|link}}. When defeated, they may drop either a {{Term|TLoZ|Heart|link}}, a {{Term|TLoZ|Fairy|link}} or one {{Term|TLoZ|Rupee|link}}.{{Note|If {{Term|TLoZ|Link|link}} defeats 10 enemies without getting hit or teleporting with the {{Term|TLoZ|Recorder|link}}, then the 10th enemy defeated will drop five {{Plural|TLoZ|Rupee|link}}. However, if the 10th enemy is defeated with a {{Term|TLoZ|Bomb|link}}, then it will drop four {{Plural|TLoZ|Bomb}}. If {{Term|TLoZ|Link}} defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a {{Term|TLoZ|Fairy|link}}. After the 16th enemy, {{Term|TLoZ|Link}} must get hit and reset the counter to zero in order to achieve this effect again. Defeating {{Plural|TLoZ|Armos|link}}, {{Plural|TLoZ|Like Like|link}}, {{Plural|TLoZ|Keese|link}}, or {{Plural|TLoZ|Gel|link}} will not be counted.<ref>{{Cite Web|quote= |author= n.a. |published= n.d. |retrieved= August 17, 2017 |url= http://redcandle.us/The_Legend_of_Zelda#Forced_drops |title= Forced Drops |site= redcandle.us}}</ref>}}
 
==={{FS|-}}===
{{Stub|FS}}


All Moldorms are ground-dwelling, however, the iterations from ''Twilight Princess'' literally live in the ground, jumping from the quicksand in the [[Arbiter's Grounds]] to attack Link. To seek them out, he must [[Clawshot]] their sandy shadows, pulling them from the earth and towards him, where he can  subsequently attack them.
==={{FSA|-}}===
Moldorms are very rare enemies, being only seen in the {{Term|FSA|Desert Temple|link}} and the [[Pyramid]]. They act the same as in ''Four Swords''.


{{Figurine|TMC|Moldorm|Appears in various areas. These guys move quickly and randomly. Trap them in a corner and take them out quickly.|[[File:Moldorm_Figurine.gif]]}}
==={{TMC|-}}===
{{Figurines|TMC}}
{{Plural|TMC|Moldorm}} in {{TMC}} appear in {{Plural|TMC|Dungeon|link}} and in {{Plural|TMC|Cave|link}} accessed with the {{Term|TMC|Mole Mitts|link}}. They move erratically and are more resilient than many other enemies, taking two hits from the {{Term|TMC|Four Sword|link}} to defeat, and three or more from other {{Plural|TMC|Sword|link}}.


==Appearances and Weaknesses==
==={{TP|-}}===
[[File:TP Moldorm.png|right|150px]]
{{Plural|TPHD|Moldorm}} in {{TP}} appear in the sands of {{Term|TPHD|Gerudo Desert|link}}, as well as in {{Term|TPHD|Quicksand|link}} found within the {{Term|TPHD|Arbiter's Grounds (Dungeon)|link}}. They will leap up from the sand to attack {{Term|TPHD|Link|link}}. He can use the {{Term|TPHD|Clawshot|link}} to pull them from the ground, leaving them vulnerable to other weapon attacks until they manage to burrow back into the sand. After defeating enough {{Plural|TPHD|Moldorm}},{{How Many|TP}} a larger {{Plural|TPHD|Moldorm}} will leap from the sand. This variation takes two hits to defeat instead of one.
When not a boss, Moldorms can be defeated with any conventional weapon, and often at one hit. In ''A Link to the Past'', the first title to feature the Moldorm as a boss, it takes six strikes of the sword to render the creature defeated, yet the entire battle is made more difficult because the battlefield has no boundaries, meaning that the boss can drop Link to lower floors if he is unluckily pushed from the edge by the foe. After each strike, the creature increases its speed to make itself more difficult to be hit. On a different note, this particultar Moldorm makes a reappearance in [[Ganon's Tower]], however, only the battlefield is shaped differently this time. The [[Swords of A Link to the Past#Golden Sword|Golden Sword]] kills Moldorm in two hits.


This boss takes the same shape and behavior in ''Link's Awakening'', yet only four hits are required to oust the beast. ''Four Swords Adventures'' brings a twist to the confrontation: Once hit, its tail would glow one of the respective colors of the four Links, and only the Link carrying the color of Moldorm's tail in his tunic would be able to injure it. The final form of [[Puppet Ganon]] in ''The Windwaker'' uses the same mechanics, however, only the [[Light Arrow]]s can inflict damage on Puppet Ganon's shiny blue tail segment.
==={{PH|-}}===
{{Stub|PH}}
 
==={{SS|-}}===
{{Plural|SS|Moldorm}} in {{SS}} reside out of sight underground. They are encountered only when {{Term|SS|Link|link}} enters an underground tunnel with the {{Term|SS|Mogma Mitts|link}}. Striking their tail segment with the {{Term|SS|Mogma Mitts}} will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. One appears as a {{Term|SS|Sub-Boss|link}} in the {{Term|SS|Fire Sanctuary (Dungeon)|link}}.
 
==Other Appearances==
==={{LCT|-}}===
{{Noncanon|Start}}
{{Stub|LCT}}
In {{LCT}}, {{Plural|LCT|Moldorm}} appear in the "{{Term|LCT|Gerudo Moldorm: Defender|link}}" {{Term|LCT|Stage|link}}. They dig under the sand and spiral towards {{Term|LCT|Link}}, occasionally jumping out of the sand allowing {{Term|LCT|Link}} to shoot them. If a {{Term|LCT|Moldorm}} gets close to {{Term|LCT|Link}}, it will jump out and damage him, causing him to lose points.  
{{Noncanon|End}}


==Trivia==
==Trivia==
*The Moldorm from ''The Legend of Zelda'' looks similar to the [[Winder|Moldola]] enemies appearing later in the [[The Legend of Zelda (Series)|''Zelda'' series]].
*In {{SS}}, {{Plural|SSHD|Moldorm}}' weak spot was inspired by {{Wp|honey ant}}s, while the fluid that sprays from the spot when struck by a {{Term|SSHD|Sword|link}} was based on an obsession of the effects designer.<ref>{{Cite Book|quote= The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's.|book= HH |page= 63}}</ref>
*Moldorms featured in ''A Link to the Past'' and ''Link's Awakening'' are known as {{Exp|デグテール|Degu Tail}} in Japanese. This explains the name of the Tail Cave in ''Link's Awakening''.
 
*In ''The Minish Cap'' and ''Phantom Hourglass'', Moldorms are simply known as {{Exp|テール|Tail}} in Japanese, like [[Mini-Moldorm]]s.
==Nomenclature==
*[[Nightmare]], the final boss of ''Link's Awakening'', takes on the Moldorm shape as one of his six forms. However, this battle is surrounded by walls, making the battle somewhat easier.
{{Plural|Series|Moldorm}} are known as {{Romanize|テール|Tail}} in Japanese. {{Plural|Series|Swamola|link}} are known as {{Romanize|モルドアーム|Morudoāmu}} in Japan, just like {{Plural|TLoZ|Moldorm}} from {{TLoZ|-}}. {{Plural|Series|Moldorm}} in {{TP}} and {{SS}} are known as {{Plural|Series|Moldworm|link}} in Japan.
*In ''Twilight Princess'', after defeating enough of the standard Moldorm in the Arbiter's Grounds, a larger Moldorm will rise from the sand, in the same vein as the [[Stalchild]]ren from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]''. This grand variation can be struck down with two hits, instead of one.
{{Nomenclature}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:MoldormLoZArt.png|Artwork of the Moldorm from ''The Legend of Zelda''
File:SS Moldorm Concept Artwork.png|Concept artwork of {{Plural|SS|Moldorm}} from {{SS}}
File:MoldormRedLoZ.png|A Moldorm sprite as seen in ''The Legend of Zelda''
File:MoldormALttp.gif|''A Link to the Past'' version of the Moldorm
File:MoldormALttP.png|Artwork of the Moldorm in A Link to the Past
File:MoldormLA.png|In-game appearance of Moldorm from ''Link's Awakening''
File:Shadow3(Moldorm).gif|The Moldorm form of the Nightmare in ''Link's Awakening''
File:Moldorm.png|The ''Four Swords Adventures'' version of the Moldorm
File:PuppetMoldorm_WW.jpg|The Moldorm form of Puppet Ganon in ''The Wind Waker''
File:moldy.gif|The standard Moldorm from ''Phantom Hourglass''
</gallery>
</gallery>


{{ref}}
==See Also==
<br>
* {{Term|Series|Lanmola|link}}
{{Names
* {{Term|Series|Magtail|link}}
|Japanese={{Exp|Morudoāmu (Moldarm (only in The Legend of Zelda))|モルドアーム}} or {{Exp|(Degu) Tēru ((Degu) Tail)|(デグ)テール}}
* {{Term|Series|Mini-Moldorm|link}}
|Spanish=
* {{Term|Series|Moldworm|link}}
|Spanish(LA)=
* {{Term|Series|Skytail|link}}
|Spanish(SP)= Tail
* {{Term|Series|Tailpasaran|link}}
|French=
* {{Term|Series|Winder|link}}
|French(CA)=
 
|French(FR)= Tehl
{{Notes}}
|German= Moldorm
 
|Italian= Shippo
{{Ref}}
 
{{Bosses|SS}}
{{Categories
|Burrowing Enemies, Moldorms, Sand-Related Enemies, Worm-Like Enemies
|enemies= TLoZ, FS, FSA, TMC, TP, TPHD, PH, SS, SSHD, LCT
|sub-bosses= SS, SSHD
}}
}}
{{WormEnemy}}
{{Template:Enemies}}
[[Category:Enemies]]
[[Category:Bosses]]
[[Category:Enemies in The Legend of Zelda]]
[[Category:Enemies in The Legend of Zelda: Four Swords]]
[[Category:Enemies in The Legend of Zelda: The Minish Cap]]
[[Category:Enemies in The Legend of Zelda: Twilight Princess]]
[[Category:Enemies in The Legend of Zelda: Phantom Hourglass]]
{{de|{{PAGENAME}}}}

Latest revision as of 21:15, 15 May 2024

This article is about the enemy. For the Boss, see Moldorm.

Moldorms are recurring Enemies in The Legend of Zelda series.[2][3]

Characteristics

The Legend of Zelda

The Legend of Zelda Manual Descriptionhide ▲
The Legend of Zelda logo
Moldorm
The huge worm living in the labyrinths. It grows smaller as Link attacks. Not so strong.

Moldorms in The Legend of Zelda slowly slither around the ground in a random pattern. Link can defeat them by hitting them with his Sword. When defeated, they may drop either a Heart, a Fairy or one Rupee.[note 1]

Four Swords



Four Swords Adventures

Moldorms are very rare enemies, being only seen in the Desert Temple and the Pyramid. They act the same as in Four Swords.

The Minish Cap

Moldorms in The Minish Cap appear in Dungeons and in Caves accessed with the Mole Mitts. They move erratically and are more resilient than many other enemies, taking two hits from the Four Sword to defeat, and three or more from other Swords.

Twilight Princess

Moldorms in Twilight Princess appear in the sands of Gerudo Desert, as well as in Quicksand found within the Arbiter's Grounds. They will leap up from the sand to attack Link. He can use the Clawshot to pull them from the ground, leaving them vulnerable to other weapon attacks until they manage to burrow back into the sand. After defeating enough Moldorms,[how many?] a larger Moldorms will leap from the sand. This variation takes two hits to defeat instead of one.

Phantom Hourglass



Skyward Sword

Moldorms in Skyward Sword reside out of sight underground. They are encountered only when Link enters an underground tunnel with the Mogma Mitts. Striking their tail segment with the Mogma Mitts will destroy the rear segments and increase their movement speed, with three strikes required to defeat them. One appears as a Sub-Boss in the Fire Sanctuary.

Other Appearances

Link's Crossbow Training



In Link's Crossbow Training, Moldorms appear in the "Gerudo Moldorm: Defender" Stage. They dig under the sand and spiral towards Link, occasionally jumping out of the sand allowing Link to shoot them. If a Moldorm gets close to Link, it will jump out and damage him, causing him to lose points.

Trivia

  • In Skyward Sword, Moldorms' weak spot was inspired by honey ants, while the fluid that sprays from the spot when struck by a Sword was based on an obsession of the effects designer.[5]

Nomenclature

Moldorms are known as テール (Tail) in Japanese. Swamolas are known as モルドアーム (Morudoāmu) in Japan, just like Moldorms from The Legend of Zelda. Moldorms in Twilight Princess and Skyward Sword are known as Moldworms in Japan.

Names in Other Regions
LanguageNames
Japan
Japanese
モルドアーム (Morudoāmu) (TLoZ | SS)[7][8]
The People's Republic of China
ChineseSI
莫尔德虫 (Mòěrdéchóng) (TLoZ)[10]
The Kingdom of the Netherlands
Dutch
Vuur-Worm (TLoZ)[9]
The French Republic
FrenchEU
Moldorm (TLoZ)[9]
The Italian Republic
Italian
Moldorm (TLoZ | LADX | FS | FSA)[6]
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

Gallery

See Also

Notes

  1. If Link defeats 10 enemies without getting hit or teleporting with the Flute, then the 10th enemy defeated will drop five Rupees. However, if the 10th enemy is defeated with a Bomb, then it will drop four Bombs. If Link defeats 16 enemies without getting hit or teleporting, then the 16th enemy will drop a Fairy. After the 16th enemy, Link must get hit and reset the counter to zero in order to achieve this effect again. Defeating Armos, Like Likes, Keese, or Gels will not be counted.[4]

References

  1. "Moldorms scurry around erratically, running into walls." (Encyclopedia, Dark Horse Books, pg. 193)
  2. Encyclopedia, Dark Horse Books, pg. 193 (TLoZ | FS | FSA | TMC | TP | PH | SS)
  3. "Gerudo Moldorm: Defender
    Something's coming! Keep your eres on your radar--and on the ground!
    " — Stage Select (Link's Crossbow Training)
  4. n.a., Forced Drops , redcandle.us, published n.d., retrieved August 17, 2017.
  5. "The weak spot on Moldorm's rear end is modeled after a honey ant. The juice that sprays out from the weak spot when struck by a sword was based on an obsession of the effects designer's." (Hyrule Historia, Dark Horse Books, pg. 63)
  6. Enciclopedia di Hyrule, Magazzini Salani, pg. 193
  7. Hyrule Encyclopedia, Tokuma Shoten Publishing Co., Ltd., pg. 209
  8. Hyrule Encyclopedia, Ambit Ltd., pg. 209
  9. 9.0 9.1 The Legend of Zelda manual, pg. 37
  10. 塞尔达传说:百科全书, New Star Press, pg. 197