User:MagicMason1000/Sandbox/Ordon Target Practice: Difference between revisions

From Zelda Wiki, the Zelda encyclopedia
Jump to navigation Jump to search
No edit summary
m (TriforceTony moved page User:Magicmason1000/Sandbox/Ordon Target Practice to User:MagicMason1000/Sandbox/Ordon Target Practice: Automatically moved page while renaming the user "Magicmason1000" to "MagicMason1000")
 
(7 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Dungeon
{{Infobox Dungeon
|type= stage
|image=
|image=
{{Media
{{Media
  |Screenshot LCT= File:LCT Ordon Target Practice Area 2.jpg
  |Screenshot LCT= File:LCT Ordon Target Practice Area 2.jpg
  |Sprite LCT= File:LCT Ordon Target Practice Preview.png
  |Sprite LCT= File:LCT Ordon Target Practice Sprite.png
}}
}}
|caption=  
|caption=  
Line 24: Line 23:
{{Term|LCT|Ordon Target Practice}} is a {{Term|LCT|Target Shooting|link}} type {{Term|LCT|Stage}}, where {{Term|LCT|Link|link}} must shoot the {{Plural|LCT|Target|link}} as they appear.<ref>{{Cite|Hit the bull's-eyes as they pop up. Consecutive hits boosts your score!|Stage Select|LCT}}</ref> Along with the rest of {{Term|LCT|Level 1}}, {{Term|LCT|Ordon Target Practice}} is automatically unlocked for {{Term|LCT|Link}} upon starting the game for the first time. The {{Term|LCT|Stage}} takes place in {{Term|LCT|Ordon Village|link}}, touring the village and moving to different locations periodically. The {{Plural|LCT|Target}} in this {{Term|LCT|Stage}} are large and take longer to disappear than the other {{Term|LCT|Target Shooting}} {{Plural|LCT|Stage}}.
{{Term|LCT|Ordon Target Practice}} is a {{Term|LCT|Target Shooting|link}} type {{Term|LCT|Stage}}, where {{Term|LCT|Link|link}} must shoot the {{Plural|LCT|Target|link}} as they appear.<ref>{{Cite|Hit the bull's-eyes as they pop up. Consecutive hits boosts your score!|Stage Select|LCT}}</ref> Along with the rest of {{Term|LCT|Level 1}}, {{Term|LCT|Ordon Target Practice}} is automatically unlocked for {{Term|LCT|Link}} upon starting the game for the first time. The {{Term|LCT|Stage}} takes place in {{Term|LCT|Ordon Village|link}}, touring the village and moving to different locations periodically. The {{Plural|LCT|Target}} in this {{Term|LCT|Stage}} are large and take longer to disappear than the other {{Term|LCT|Target Shooting}} {{Plural|LCT|Stage}}.


At the start of {{Term|LCT|Ordon Target Practice}}, the camera is positioned above the entrance to {{Term|LCT|Ordon Ranch|link}} looking towards {{Term|LCT|Sera's Sundries|link}}. The camera then moves down to the left on the edge of a small cliff above {{Term|LCT|Rusl|link}}, {{Term|LCT|Uli|link}}, and {{Term|LCT|Colin|link}}'s house, looking towards the front of {{Term|LCT|Mayor Bo|link}}'s house. A destructible {{Term|LCT|Sign|link}} stands on the left side of the cliff. Farther back from the {{Term|LCT|Sign}}, a {{Term|LCT|Scarecrow|link}} is perched on the edge of the cliff. Clumps of {{Term|LCT|Grass|link}} grow on the middle edge of the cliff, which can't be shot for points but shakes when shot. On the right side of the cliff down a small slope, two seed pods dropped from slain {{Plural|LCT|Deku Baba|link}} lay next to a '''FIGURE OUT THE NAME OF THIS SOME SORT OF DEKU BABA STEM'''. A horn sounds, and {{Plural|LCT|Target}} will then begin to appear around the cliff and {{Term|LCT|Mayor Bo}}'s house. The first {{Term|LCT|Target}} rises in the middle of the cliff edge. After this {{Term|LCT|Target}} is either shot or disappears, two more {{Plural|LCT|Target}} appear side by side where the first {{Term|LCT|Target}} was located. After those {{Plural|LCT|Target}}, three {{Plural|LCT|Target}} appear side by side in the same location as the previous group of {{Plural|LCT|Target}}. Finally, five {{Plural|LCT|Target}} appear spread out in separate locations. Two appear in the same location as the previous group, while one appears directly in front of the {{Term|LCT|Sign}} on the left and the other appears near the seed pods on the right side. The fifth {{Term|LCT|Target}} appears back above the entrance to the {{Term|LCT|Ordon Ranch}}. If {{Term|LCT|Link}} has successfully destroyed every {{Term|LCT|Target}} thus far, a large gold {{Term|LCT|Target}} will appear on the roof of {{Term|LCT|Mayor Bo}}'s house. If {{Term|LCT|Link}} missed a {{Term|LCT|Target}} at some point, the gold {{Term|LCT|Target}} will not appear. After the gold {{Term|LCT|Target}}, a whistle will sound signaling the camera to move to the next area.
At the start of {{Term|LCT|Ordon Target Practice}}, the camera is positioned above the entrance to {{Term|LCT|Ordon Ranch|link}} looking towards {{Term|LCT|Sera's Sundries|link}}. From this angle, {{Term|LCT|Link}} can shoot the door to {{Term|LCT|Rusl|link}}, {{Term|LCT|Uli|link}}, and {{Term|LCT|Colin|link}}'s house, as well as its respective house sign. The camera then moves down to the left on the edge of a small cliff above {{Term|LCT|Rusl}}, {{Term|LCT|Uli}}, and {{Term|LCT|Colin}}'s house, looking towards the front of {{Term|LCT|Mayor Bo|link}}'s house. A destructible {{Term|LCT|Sign|link}} stands on the left side of the cliff. Farther back from the {{Term|LCT|Sign}}, a {{Term|LCT|Scarecrow|link}} is perched on the edge of the cliff. Clumps of {{Term|LCT|Grass|link}} grow on the middle edge of the cliff, which can't be shot for points but shakes when shot. Shooting the {{Term|LCT|Grass}} with an {{Term|LCT|Exploding Arrow|link}} will cut the {{Term|LCT|Grass}}. On the right side of the cliff down a small slope, two {{Plural|LCT|Deku Nuts|link}} lay next to a stem from a {{Term|LCT|Deku Baba|link}}. A horn sounds, and {{Plural|LCT|Target}} will then begin to appear around the cliff and {{Term|LCT|Mayor Bo}}'s house. The first {{Term|LCT|Target}} rises in the middle of the cliff edge. After this {{Term|LCT|Target}} is either shot or disappears, two more {{Plural|LCT|Target}} appear side by side where the first {{Term|LCT|Target}} was located. After those {{Plural|LCT|Target}}, three {{Plural|LCT|Target}} appear side by side in the same location as the previous group of {{Plural|LCT|Target}}. Finally, five {{Plural|LCT|Target}} spread out in separate locations. Two appear in the same location as the previous group, while one appears directly in front of the {{Term|LCT|Sign}} on the left and the other appears near the seed pods on the right side. The fifth {{Term|LCT|Target}} appears back above the entrance to the {{Term|LCT|Ordon Ranch}}. If {{Term|LCT|Link}} has successfully destroyed every {{Term|LCT|Target}} thus far, a large gold {{Term|LCT|Target}} will appear on the roof of {{Term|LCT|Mayor Bo}}'s house. If {{Term|LCT|Link}} missed a {{Term|LCT|Target}} at any point, the gold {{Term|LCT|Target}} will not appear. After the gold {{Term|LCT|Target}}, a whistle will sound signaling the camera to move to the next area.


The camera moves off the cliff and sets down in front of the ramp leading to {{Term|LCT|Mayor Bo}}'s house, facing the door. On the left side of the ramp sits two {{Plural|LCT|Jar|link}} that can be broken for points. In front of these {{Plural|LCT|Jar}} is an indestructible {{Term|LCT|Sign}} which can be shot for points. To the right of the ramp, two more {{Plural|LCT|Jar}} sit in a row, and to the right of these {{Plural|LCT|Jar}} are two {{Plural|LCT|Deku Nut}}. On the house's wooden porch just left of the door, four {{Plural|LCT|Jar}} sit in a square; the top right {{Term|LCT|Jar}} has a different design than the other {{Plural|LCT|Jar}} around {{Term|LCT|Mayor Bo}}'s house. Seven {{Plural|LCT|Jar}} sit on the left side of the porch. Four {{Plural|LCT|Jar}} sit in a square in the front, while three blue colored {{Plural|LCT|Jar}} sit in a backwards "L" shape behind the square of {{Plural|LCT|Jar}} in the front.
The camera moves off the cliff and sets down in front of the ramp leading to {{Term|LCT|Mayor Bo}}'s house, facing the door. On the left side of the ramp sits two {{Plural|LCT|Jar|link}} that can be broken for points. In front of these {{Plural|LCT|Jar}} is an indestructible {{Term|LCT|Sign}} which can be shot for points. To the right of the ramp, two more {{Plural|LCT|Jar}} sit in a row, and to the right of these {{Plural|LCT|Jar}} are two {{Plural|LCT|Deku Nut}}. On the house's wooden porch just left of the door, four {{Plural|LCT|Jar}} sit in a square. Seven {{Plural|LCT|Jar}} sit on the left side of the porch. Four red {{Plural|LCT|Jar}} sit in a square in the front, while three blue {{Plural|LCT|Jar}} sit in the back. {{Big|'''FIGURE OUT THE RANDOM CHANCE ORANGE RUPEE THING'''}} The pair of doors on {{Term|LCT|Mayor Bo}}'s house can also be shot... {{Big|'''FIGURE OUT DOOR POINT SCHEME'''}} To the right of {{Term|LCT|Mayor Bo}}'s house, a destructible sign stands on a cliff. A new {{Term|LCT|Scarecrow}} will appear behind the sign on a higher cliff, but only if {{Term|LCT|Link}} had shot the {{Term|LCT|Scarecrow}} from the earlier area 8 or more times and then shot its head. A horn sounds that signals {{Plural|LCT|Target}} to start appearing around the house. The first {{Term|LCT|Target}} appears directly in front of the two doors. Next, five {{Plural|LCT|Target}} appear in a line across the house's porch. Then, five {{Plural|LCT|Target}} appear all around the house. Two stand close to {{Term|LCT|Link}} in the grass, while the other three stand on the roof of the house. Four {{Plural|LCT|Target}} then appear in a line on the fence to the left of the house. If {{Term|LCT|Link}} has shot every {{Term|LCT|Target}} in this area, a gold {{Term|LCT|Target}} will appear to the right of the house, just under the sign. The gold {{Term|LCT|Target}} will appear regardless if {{Term|LCT|Link}} has missed a {{Term|LCT|Target}} in the previous area. Whether the gold {{Term|LCT|Target}} appears or not, a whistle sounds and the camera moves to the final area.
 
In the previous two area, if {{Term|LCT|Link}} has shot both of the {{Plural|LCT|Scarecrow}} eight times and the destroyed their heads, the camera will move to a different final area. Otherwise, the camera will move to the normal final area. The normal final area takes place in a patch of {{Plural|LCT|Pumpkin|link}} south of {{Term|LCT|Mayor Bo}}'s house. The camera turns to face {{Term|LCT|Mayor Bo}}'s house with the patch of 12 {{Plural|LCT|Pumpkin}} in front of the camera. A {{Term|LCT|Pumpkin}} in the very back of the patch contains a {{Term|LCT|Fairy|link}}, which when shot, gives {{Term|LCT|Link}} 1,000 points. Another stem from a {{Term|LCT|Deku Baba}} sits to the right of the {{Plural|LCT|Pumpkin}}.


===Targets===
===Targets===
<gallery>
<gallery>
File:LCT Door Model.png|Door<br>{{Small|3+ Points}}{{Note|If {{Term|LCT|Link}} shoots a door, the door will open and close three times, each giving {{Term|LCT|Link}} one point with a total of three points. }}{{Big|'''FIND DOOR POINT SCHEME'''}}
File:LCT Gold Target Model.png|Gold {{Term|LCT|Target}}<br>{{Small|50 or 150 Points}}{{Note|If {{Term|LCT|Link}} shoots the gold {{Term|LCT|Target}}, he will be awarded 50 points. If he hits a bullseye on the gold {{Term|LCT|Target}}, he will be awarded 150 points.}}
File:LCT Gold Target Model.png|Gold {{Term|LCT|Target}}<br>{{Small|50 or 150 Points}}{{Note|If {{Term|LCT|Link}} shoots the gold {{Term|LCT|Target}}, he will be awarded 50 points. If he hits a bullseye on the gold {{Term|LCT|Target}}, he will be awarded 150 points.}}
File:LCT Jar Model 2.png|{{Term|LCT|Jar|link}}<br>{{Small|5 Points}}
File:LCT Jar Model 2.png|{{Term|LCT|Jar|link}}<br>{{Small|5 Points}}
File:LCT Jar Model.png|{{Term|LCT|Jar|link}}<br>{{Small|5 Points}}
File:LCT Jar Model.png|{{Term|LCT|Jar|link}}<br>{{Small|5 Points}}
File:LCT Orange Rupee Model.png|{{Term|LCT|Orange Rupee|link}}<br>{{Small|200-1000 Points}}{{Note|{{Term|LCT|Link}} will be awarded points for shooting the {{Term|LCT|Orange Rupee}} depending on how long he took to hit it, with 1,000 points as the highest amount and 200 at the lowest. The {{Term|LCT|Orange Rupee}} will disappear after 10 seconds.}}
File:LCT Orange Rupee Model.png|{{Term|LCT|Orange Rupee|link}}<br>{{Small|200-1000 Points}}{{Note|{{Term|LCT|Link}} will be awarded points for shooting the {{Term|LCT|Orange Rupee}} depending on how long he took to hit it, with 1,000 points as the highest amount and 200 at the lowest. The {{Term|LCT|Orange Rupee}} will disappear after 10 seconds.}}
File:LCT Pumpkin Model.png|{{Term|LCT|Pumpkin|link}}<br>{{Small|5 Points}}
File:LCT Scarecrow Model.png|{{Term|LCT|Scarecrow|link}}<br>{{Small|1+ Points}}{{Note|If {{Term|LCT|Link}} shoots the {{Term|LCT|Scarecrow}}s' body, he will be awarded one point. If he shoots the {{Term|LCT|Scarecrow}}s' body again, he will be awarded two points. This pattern continues until {{Term|LCT|Link}} shoots the {{Term|LCT|Scarecrow}} for the eighth time, where continuous hits afterward only awards {{Term|LCT|Link}} with eight points each. If {{Term|LCT|Link}} ever shoots the {{Term|LCT|Pumpkin|link}} head of the {{Term|LCT|Scarecrow}}, he will be awarded points based on how many hits were taken by the {{Term|LCT|Scarecrow}}s' body, with 1,000 points being awarded if {{Term|LCT|Link}} shot the {{Term|LCT|Scarecrow}} eight times or more beforehand. If {{Term|LCT|Link}} shoots the {{Term|LCT|Scarecrow}} with a {{Term|LCT|Bomb Arrow}}, the {{Term|LCT|Scarecrow}}s' head will be destroyed granting him points based on how many hits the body of the {{Term|LCT|Scarecrow}} has already taken, plus an additional two points. In the first area, once the head of the {{Term|LCT|Scarecrow}} is shot and destroyed, the {{Term|LCT|Scarecrow}} will shrink into the ground, disappearing. Before the {{Term|LCT|Scarecrow}} disappears, {{Term|LCT|Link}} can shoot the body of the {{Term|LCT|Scarecrow}} for a few shots, with each shot giving {{Term|LCT|Link}} one point. In the second area, the {{Term|LCT|Scarecrow}}'s body can be shot infinitely, as the {{Term|LCT|Scarecrow}} never disappears, giving {{Term|LCT|Link}} one point every hit.}}
File:LCT Scarecrow Model.png|{{Term|LCT|Scarecrow|link}}<br>{{Small|1+ Points}}{{Note|If {{Term|LCT|Link}} shoots the {{Term|LCT|Scarecrow}}s' body, he will be awarded one point. If he shoots the {{Term|LCT|Scarecrow}}s' body again, he will be awarded two points. This pattern continues until {{Term|LCT|Link}} shoots the {{Term|LCT|Scarecrow}} for the eighth time, where continuous hits afterward only awards {{Term|LCT|Link}} with eight points each. If {{Term|LCT|Link}} ever shoots the {{Term|LCT|Pumpkin|link}} head of the {{Term|LCT|Scarecrow}}, he will be awarded points based on how many hits were taken by the {{Term|LCT|Scarecrow}}s' body, with 1,000 points being awarded if {{Term|LCT|Link}} shot the {{Term|LCT|Scarecrow}} eight times or more beforehand. If {{Term|LCT|Link}} shoots the {{Term|LCT|Scarecrow}} with a {{Term|LCT|Bomb Arrow}}, the {{Term|LCT|Scarecrow}}s' head will be destroyed granting him points based on how many hits the body of the {{Term|LCT|Scarecrow}} has already taken, plus an additional two points. In the first area, once the head of the {{Term|LCT|Scarecrow}} is shot and destroyed, the {{Term|LCT|Scarecrow}} will shrink into the ground, disappearing. Before the {{Term|LCT|Scarecrow}} disappears, {{Term|LCT|Link}} can shoot the body of the {{Term|LCT|Scarecrow}} for a few shots, with each shot giving {{Term|LCT|Link}} one point. In the second area, the {{Term|LCT|Scarecrow}}'s body can be shot infinitely, as the {{Term|LCT|Scarecrow}} never disappears, giving {{Term|LCT|Link}} one point every hit.}}
File:LCT Target Model.png|{{Term|LCT|Target|link}}<br>{{Small|10 or 30 Points}}{{Note|If {{Term|LCT|Link}} shoots a {{Term|LCT|Target}}, he will be awarded 10 points and if he hits a bullseye, he will be awarded 30 points.}}
File:LCT Target Model.png|{{Term|LCT|Target|link}}<br>{{Small|10 or 30 Points}}{{Note|If {{Term|LCT|Link}} shoots a {{Term|LCT|Target}}, he will be awarded 10 points and if he hits a bullseye, he will be awarded 30 points.}}
Line 50: Line 53:
{{Ref}}
{{Ref}}


{{DungeonNav2|LCT}}
<!--{{DungeonNav2|LCT}}
{{Categories
{{Categories
  |Villages
  |Villages
  |stages= LCT
  |stages= LCT
}}
}}-->

Latest revision as of 00:32, 16 April 2023

Ordon Target Practice,[1] also known as Level 1-1,[2] is a Stage in Link's Crossbow Training. It is the first Stage in Level 1.

Features and Overview

Ordon Target Practice is a Target Shooting type Stage, where Link must shoot the Targets as they appear.[3] Along with the rest of Level 1, Ordon Target Practice is automatically unlocked for Link upon starting the game for the first time. The Stage takes place in Ordon Village, touring the village and moving to different locations periodically. The Targets in this Stage are large and take longer to disappear than the other Target Shooting Stages.

At the start of Ordon Target Practice, the camera is positioned above the entrance to Ordon Ranch looking towards Sera's Sundries. From this angle, Link can shoot the door to Rusl, Uli, and Colin's house, as well as its respective house sign. The camera then moves down to the left on the edge of a small cliff above Rusl, Uli, and Colin's house, looking towards the front of Mayor Bo's house. A destructible Sign stands on the left side of the cliff. Farther back from the Sign, a Scarecrow is perched on the edge of the cliff. Clumps of Grass grow on the middle edge of the cliff, which can't be shot for points but shakes when shot. Shooting the Grass with an Exploding Arrow will cut the Grass. On the right side of the cliff down a small slope, two Deku Nuts lay next to a stem from a Deku Baba. A horn sounds, and Targets will then begin to appear around the cliff and Mayor Bo's house. The first Target rises in the middle of the cliff edge. After this Target is either shot or disappears, two more Targets appear side by side where the first Target was located. After those Targets, three Targets appear side by side in the same location as the previous group of Targets. Finally, five Targets spread out in separate locations. Two appear in the same location as the previous group, while one appears directly in front of the Sign on the left and the other appears near the seed pods on the right side. The fifth Target appears back above the entrance to the Ordon Ranch. If Link has successfully destroyed every Target thus far, a large gold Target will appear on the roof of Mayor Bo's house. If Link missed a Target at any point, the gold Target will not appear. After the gold Target, a whistle will sound signaling the camera to move to the next area.

The camera moves off the cliff and sets down in front of the ramp leading to Mayor Bo's house, facing the door. On the left side of the ramp sits two Jars that can be broken for points. In front of these Jars is an indestructible Sign which can be shot for points. To the right of the ramp, two more Jars sit in a row, and to the right of these Jars are two Deku Nuts. On the house's wooden porch just left of the door, four Jars sit in a square. Seven Jars sit on the left side of the porch. Four red Jars sit in a square in the front, while three blue Jars sit in the back. FIGURE OUT THE RANDOM CHANCE ORANGE RUPEE THING The pair of doors on Mayor Bo's house can also be shot... FIGURE OUT DOOR POINT SCHEME To the right of Mayor Bo's house, a destructible sign stands on a cliff. A new Scarecrow will appear behind the sign on a higher cliff, but only if Link had shot the Scarecrow from the earlier area 8 or more times and then shot its head. A horn sounds that signals Targets to start appearing around the house. The first Target appears directly in front of the two doors. Next, five Targets appear in a line across the house's porch. Then, five Targets appear all around the house. Two stand close to Link in the grass, while the other three stand on the roof of the house. Four Targets then appear in a line on the fence to the left of the house. If Link has shot every Target in this area, a gold Target will appear to the right of the house, just under the sign. The gold Target will appear regardless if Link has missed a Target in the previous area. Whether the gold Target appears or not, a whistle sounds and the camera moves to the final area.

In the previous two area, if Link has shot both of the Scarecrows eight times and the destroyed their heads, the camera will move to a different final area. Otherwise, the camera will move to the normal final area. The normal final area takes place in a patch of Pumpkins south of Mayor Bo's house. The camera turns to face Mayor Bo's house with the patch of 12 Pumpkins in front of the camera. A Pumpkin in the very back of the patch contains a Fairy, which when shot, gives Link 1,000 points. Another stem from a Deku Baba sits to the right of the Pumpkins.

Targets

Nomenclature

Names in Other Regions
LanguageNames
This table was generated using translation pages.
To request an addition, please contact a staff member with a reference.

See Also

Notes

  1. If Link shoots a door, the door will open and close three times, each giving Link one point with a total of three points.
  2. If Link shoots the gold Target, he will be awarded 50 points. If he hits a bullseye on the gold Target, he will be awarded 150 points.
  3. Link will be awarded points for shooting the Orange Rupee depending on how long he took to hit it, with 1,000 points as the highest amount and 200 at the lowest. The Orange Rupee will disappear after 10 seconds.
  4. If Link shoots the Scarecrows' body, he will be awarded one point. If he shoots the Scarecrows' body again, he will be awarded two points. This pattern continues until Link shoots the Scarecrow for the eighth time, where continuous hits afterward only awards Link with eight points each. If Link ever shoots the Pumpkin head of the Scarecrow, he will be awarded points based on how many hits were taken by the Scarecrows' body, with 1,000 points being awarded if Link shot the Scarecrow eight times or more beforehand. If Link shoots the Scarecrow with a Exploding Arrow, the Scarecrows' head will be destroyed granting him points based on how many hits the body of the Scarecrow has already taken, plus an additional two points. In the first area, once the head of the Scarecrow is shot and destroyed, the Scarecrow will shrink into the ground, disappearing. Before the Scarecrow disappears, Link can shoot the body of the Scarecrow for a few shots, with each shot giving Link one point. In the second area, the Scarecrow's body can be shot infinitely, as the Scarecrow never disappears, giving Link one point every hit.
  5. If Link shoots a Target, he will be awarded 10 points and if he hits a bullseye, he will be awarded 30 points.

References

  1. "Ordon Target Practice" — Stage Select (Link's Crossbow Training)
  2. "Level 1-1" — Stage Select (Link's Crossbow Training)
  3. "Hit the bull's-eyes as they pop up. Consecutive hits boosts your score!" — Stage Select (Link's Crossbow Training)